3 research outputs found

    Tidal interactions of a Maclaurin spheroid. II: Resonant excitation of modes by a close, misaligned orbit

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    We model a tidally forced star or giant planet as a Maclaurin spheroid, decomposing the motion into the normal modes found by Bryan (1889). We first describe the general prescription for this decomposition and the computation of the tidal power. Although this formalism is very general, forcing due to a companion on a misaligned, circular orbit is used to illustrate the theory. The tidal power is plotted for a variety of orbital radii, misalignment angles, and spheroid rotation rates. Our calculations are carried out including all modes of degree l≀4l \le 4, and the same degree of gravitational forcing. Remarkably, we find that for close orbits (a/Rβˆ—β‰ˆ3a/R_* \approx 3) and rotational deformations that are typical of giant planets (eβ‰ˆ0.4e\approx 0.4) the l=4l=4 component of the gravitational potential may significantly enhance the dissipation through resonance with surface gravity modes. There are also a large number of resonances with inertial modes, with the tidal power being locally enhanced by up to three orders of magnitude. For very close orbits (a/Rβˆ—β‰ˆ3a/R_* \approx 3), the contribution to the power from the l=4l=4 modes is roughly the same magnitude as that due to the l=3l = 3 modes.Comment: 14 pages, 9 figures, accepted for publication in MNRA

    C-Learning: Horizon-Aware Cumulative Accessibility Estimation

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    Multi-goal reaching is an important problem in reinforcement learning needed to achieve algorithmic generalization. Despite recent advances in this field, current algorithms suffer from three major challenges: high sample complexity, learning only a single way of reaching the goals, and difficulties in solving complex motion planning tasks. In order to address these limitations, we introduce the concept of cumulative accessibility functions, which measure the reachability of a goal from a given state within a specified horizon. We show that these functions obey a recurrence relation, which enables learning from offline interactions. We also prove that optimal cumulative accessibility functions are monotonic in the planning horizon. Additionally, our method can trade off speed and reliability in goal-reaching by suggesting multiple paths to a single goal depending on the provided horizon. We evaluate our approach on a set of multi-goal discrete and continuous control tasks. We show that our method outperforms state-of-the-art goal-reaching algorithms in success rate, sample complexity, and path optimality. Our code is available at https://github.com/layer6ai-labs/CAE, and additional visualizations can be found at https://sites.google.com/view/learning-cae/.Comment: Accepted at ICLR 202
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