6 research outputs found

    Edutainment (Fall 2003) IPRO 329: Edutainment IPRO329 Fall2003 Final Presentation

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    Educate using Entertainment: Computer gaming experienceSponsorship: IIT Collaboratory for Interprofessional StudiesProject Plan for IPRO 329: Edutainment for Fall 2003 semeste

    CreditSafe (Spring 2003) IPRO 329

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    he proliferation of the Internet in recent years has led to more people using, and being confused by, computer interfaces. Usability testing is a formal laboratory procedure used to identify problems with user interfaces during the development of a product. It involves creating tasks for users to accomplish and watching whether they can complete the given tasks. More importantly, the testers observe how users interact with the interface in an attempt to understand why they perform the actions they do. The testing allows developers to identify issues with their designs early enough in the product development cycle to be able to change them, saving money and resources later, in addition to creating an easier-to-use product. Unfortunately, many companies do not implement usability testing or do so too late into development to make any substantive changes suggested by the testing. The result is often a product that is needlessly hard to use. The team will conduct usability tests during the semester to gain first-hand experience in all aspects of usability testing. This project will test the interfaces of products produced by other IPROs and will work closely with other teams to identify and address issues arising from their work so that students on this team and others can appreciate the value of usability testing and designing with the end users in mind.Sponsorship: Illinois Secretary of StateProject Plan for IPRO 329: CreditSafe for the Spring 2003 semeste

    Edutainment (semester 1 of Unknown), IPRO 329: College Pursuit Game Development IPRO 329 IPRO Day Presentation Sp04

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    The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.Deliverable

    Edutainment (semester 1 of Unknown), IPRO 329: College Pursuit Game Development IPRO 329 Abstract Sp04

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    The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.Deliverable

    Edutainment (semester 1 of Unknown), IPRO 329

    No full text
    The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.Deliverable

    Edutainment (semester 1 of Unknown), IPRO 329: College Pursuit Game Development IPRO 329 Final Report Sp04

    No full text
    The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.Deliverable
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