726 research outputs found

    Positional Games

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    Positional games are a branch of combinatorics, researching a variety of two-player games, ranging from popular recreational games such as Tic-Tac-Toe and Hex, to purely abstract games played on graphs and hypergraphs. It is closely connected to many other combinatorial disciplines such as Ramsey theory, extremal graph and set theory, probabilistic combinatorics, and to computer science. We survey the basic notions of the field, its approaches and tools, as well as numerous recent advances, standing open problems and promising research directions.Comment: Submitted to Proceedings of the ICM 201

    Minors in expanding graphs

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    Extending several previous results we obtained nearly tight estimates on the maximum size of a clique-minor in various classes of expanding graphs. These results can be used to show that graphs without short cycles and other H-free graphs contain large clique-minors, resolving some open questions in this area

    Pseudo-random graphs

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    Random graphs have proven to be one of the most important and fruitful concepts in modern Combinatorics and Theoretical Computer Science. Besides being a fascinating study subject for their own sake, they serve as essential instruments in proving an enormous number of combinatorial statements, making their role quite hard to overestimate. Their tremendous success serves as a natural motivation for the following very general and deep informal questions: what are the essential properties of random graphs? How can one tell when a given graph behaves like a random graph? How to create deterministically graphs that look random-like? This leads us to a concept of pseudo-random graphs and the aim of this survey is to provide a systematic treatment of this concept.Comment: 50 page
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