1,777 research outputs found
An Analysis of Source-Side Grammatical Errors in NMT
The quality of Neural Machine Translation (NMT) has been shown to
significantly degrade when confronted with source-side noise. We present the
first large-scale study of state-of-the-art English-to-German NMT on real
grammatical noise, by evaluating on several Grammar Correction corpora. We
present methods for evaluating NMT robustness without true references, and we
use them for extensive analysis of the effects that different grammatical
errors have on the NMT output. We also introduce a technique for visualizing
the divergence distribution caused by a source-side error, which allows for
additional insights.Comment: Accepted and to be presented at BlackboxNLP 201
Revisiting light stringy states in view of the 750 GeV diphoton excess
We investigate light massive string states that appear at brane
intersections. They replicate the massless spectrum in a richer fashion and may
be parametrically lighter than standard Regge excitations. We identify the
first few physical states and determine their BRST invariant vertex operators.
In the supersymmetric case we reconstruct the super-multiplet structure. We
then compute some simple interactions, such as the decay rate of a massive
scalar or vector into two massless fermions. Finally we suggest an alternative
interpretation of the 750 GeV diphoton excess at LHC in terms of a light
massive string state, a replica of the Standard Model Higgs.Comment: 29 pages, 5 eps figures. v
Signaling equilibria for dynamic LQG games with asymmetric information
We consider a finite horizon dynamic game with two players who observe their
types privately and take actions, which are publicly observed. Players' types
evolve as independent, controlled linear Gaussian processes and players incur
quadratic instantaneous costs. This forms a dynamic linear quadratic Gaussian
(LQG) game with asymmetric information. We show that under certain conditions,
players' strategies that are linear in their private types, together with
Gaussian beliefs form a perfect Bayesian equilibrium (PBE) of the game.
Furthermore, it is shown that this is a signaling equilibrium due to the fact
that future beliefs on players' types are affected by the equilibrium
strategies. We provide a backward-forward algorithm to find the PBE. Each step
of the backward algorithm reduces to solving an algebraic matrix equation for
every possible realization of the state estimate covariance matrix. The forward
algorithm consists of Kalman filter recursions, where state estimate covariance
matrices depend on equilibrium strategies
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