54 research outputs found
Exploring Structure-Adaptive Graph Learning for Robust Semi-Supervised Classification
Graph Convolutional Neural Networks (GCNNs) are generalizations of CNNs to
graph-structured data, in which convolution is guided by the graph topology. In
many cases where graphs are unavailable, existing methods manually construct
graphs or learn task-driven adaptive graphs. In this paper, we propose Graph
Learning Neural Networks (GLNNs), which exploit the optimization of graphs (the
adjacency matrix in particular) from both data and tasks. Leveraging on
spectral graph theory, we propose the objective of graph learning from a
sparsity constraint, properties of a valid adjacency matrix as well as a graph
Laplacian regularizer via maximum a posteriori estimation. The optimization
objective is then integrated into the loss function of the GCNN, which adapts
the graph topology to not only labels of a specific task but also the input
data. Experimental results show that our proposed GLNN outperforms
state-of-the-art approaches over widely adopted social network datasets and
citation network datasets for semi-supervised classification
3D Dynamic Point Cloud Inpainting via Temporal Consistency on Graphs
With the development of 3D laser scanning techniques and depth sensors, 3D
dynamic point clouds have attracted increasing attention as a representation of
3D objects in motion, enabling various applications such as 3D immersive
tele-presence, gaming and navigation. However, dynamic point clouds usually
exhibit holes of missing data, mainly due to the fast motion, the limitation of
acquisition and complicated structure. Leveraging on graph signal processing
tools, we represent irregular point clouds on graphs and propose a novel
inpainting method exploiting both intra-frame self-similarity and inter-frame
consistency in 3D dynamic point clouds. Specifically, for each missing region
in every frame of the point cloud sequence, we search for its self-similar
regions in the current frame and corresponding ones in adjacent frames as
references. Then we formulate dynamic point cloud inpainting as an optimization
problem based on the two types of references, which is regularized by a
graph-signal smoothness prior. Experimental results show the proposed approach
outperforms three competing methods significantly, both in objective and
subjective quality.Comment: 7 pages, 5 figures, accepted by IEEE ICME 2020 at 2020.04.03. arXiv
admin note: text overlap with arXiv:1810.0397
Radial symmetry of positive entire solutions of a fourth order elliptic equation with a singular nonlinearity
The necessary and sufficient conditions for a regular positive entire
solution of the biharmonic equation: \begin{equation} \label{0.1} -\Delta^2
u=u^{-p} \;\; \mbox{in }, \;\; p>1 \end{equation} to be a
radially symmetric solution are obtained via the moving plane method (MPM) of a
system of equations. It is well-known that for any , \eqref{0.1} admits a
unique minimal positive entire radial solution and a
family of non-minimal positive entire radial solutions such that and for . Moreover, the asymptotic behaviors of and
at are also known. We will see in this paper that the
asymptotic behaviors similar to those of and
at can determine the radial symmetry of a general regular positive
entire solution of \eqref{0.1}. The precisely asymptotic behaviors of and at need to be established such that the
moving-plane procedure can be started. We provide the necessary and sufficient
conditions not only for a regular positive entire solution of \eqref{0.1}
to be the minimal entire radial solution, but also for to be a non-minimal
entire radial solution
Feature Preserving and Uniformity-controllable Point Cloud Simplification on Graph
With the development of 3D sensing technologies, point clouds have attracted
increasing attention in a variety of applications for 3D object representation,
such as autonomous driving, 3D immersive tele-presence and heritage
reconstruction. However, it is challenging to process large-scale point clouds
in terms of both computation time and storage due to the tremendous amounts of
data. Hence, we propose a point cloud simplification algorithm, aiming to
strike a balance between preserving sharp features and keeping uniform density
during resampling. In particular, leveraging on graph spectral processing, we
represent irregular point clouds naturally on graphs, and propose concise
formulations of feature preservation and density uniformity based on graph
filters. The problem of point cloud simplification is finally formulated as a
trade-off between the two factors and efficiently solved by our proposed
algorithm. Experimental results demonstrate the superiority of our method, as
well as its efficient application in point cloud registration.Comment: 6 page
Local Frequency Interpretation and Non-Local Self-Similarity on Graph for Point Cloud Inpainting
As 3D scanning devices and depth sensors mature, point clouds have attracted
increasing attention as a format for 3D object representation, with
applications in various fields such as tele-presence, navigation and heritage
reconstruction. However, point clouds usually exhibit holes of missing data,
mainly due to the limitation of acquisition techniques and complicated
structure. Further, point clouds are defined on irregular non-Euclidean
domains, which is challenging to address especially with conventional signal
processing tools. Hence, leveraging on recent advances in graph signal
processing, we propose an efficient point cloud inpainting method, exploiting
both the local smoothness and the non-local self-similarity in point clouds.
Specifically, we first propose a frequency interpretation in graph nodal
domain, based on which we introduce the local graph-signal smoothness prior in
order to describe the local smoothness of point clouds. Secondly, we explore
the characteristics of non-local self-similarity, by globally searching for the
most similar area to the missing region. The similarity metric between two
areas is defined based on the direct component and the anisotropic graph total
variation of normals in each area. Finally, we formulate the hole-filling step
as an optimization problem based on the selected most similar area and
regularized by the graph-signal smoothness prior. Besides, we propose
voxelization and automatic hole detection methods for the point cloud prior to
inpainting. Experimental results show that the proposed approach outperforms
four competing methods significantly, both in objective and subjective quality.Comment: 11 pages, 11 figures, submitted to IEEE Transactions on Image
Processing at 2018.09.0
On Delaunay solutions of a biharmonic elliptic equation with critical exponent
We are interested in the qualitative properties of positive entire solutions
of the equation \begin{equation}
\label{0.0} \Delta^2 u=u^{\frac{n+4}{n-4}} \;\;\mbox{in and 0 is a non-removable singularity of }.
\end{equation} It is known from [Theorem 4.2] that any positive entire solution
of \eqref{0.0} is radially symmetric with respect to , i.e.
, and equation \eqref{0.0} also admits a special positive entire
solution . We first show that changes signs infinitely many
times in for any positive singular entire solution in of \eqref{0.0}. Moreover, equation
\eqref{0.0} admits a positive entire singular solution such
that the scalar curvature of the conformal metric with conformal factor
is positive and is
-periodic with suitably large . It is still open that
is periodic for any positive entire solution
of \eqref{0.0}.Comment: 21 pages; comments welcom
Joint Learning of Graph Representation and Node Features in Graph Convolutional Neural Networks
Graph Convolutional Neural Networks (GCNNs) extend classical CNNs to graph
data domain, such as brain networks, social networks and 3D point clouds. It is
critical to identify an appropriate graph for the subsequent graph convolution.
Existing methods manually construct or learn one fixed graph for all the layers
of a GCNN. In order to adapt to the underlying structure of node features in
different layers, we propose dynamic learning of graphs and node features
jointly in GCNNs. In particular, we cast the graph optimization problem as
distance metric learning to capture pairwise similarities of features in each
layer. We deploy the Mahalanobis distance metric and further decompose the
metric matrix into a low-dimensional matrix, which converts graph learning to
the optimization of a low-dimensional matrix for efficient implementation.
Extensive experiments on point clouds and citation network datasets demonstrate
the superiority of the proposed method in terms of both accuracies and
robustness
Feature Graph Learning for 3D Point Cloud Denoising
Identifying an appropriate underlying graph kernel that reflects pairwise
similarities is critical in many recent graph spectral signal restoration
schemes, including image denoising, dequantization, and contrast enhancement.
Existing graph learning algorithms compute the most likely entries of a
properly defined graph Laplacian matrix , but require a large
number of signal observations 's for a stable estimate. In this
work, we assume instead the availability of a relevant feature vector
per node , from which we compute an optimal feature graph via
optimization of a feature metric. Specifically, we alternately optimize the
diagonal and off-diagonal entries of a Mahalanobis distance matrix
by minimizing the graph Laplacian regularizer (GLR) , where edge weight is , given a
single observation . We optimize diagonal entries via proximal
gradient (PG), where we constrain to be positive definite (PD) via
linear inequalities derived from the Gershgorin circle theorem. To optimize
off-diagonal entries, we design a block descent algorithm that iteratively
optimizes one row and column of . To keep PD, we
constrain the Schur complement of sub-matrix of
to be PD when optimizing via PG. Our algorithm mitigates full
eigen-decomposition of , thus ensuring fast computation speed even
when feature vector has high dimension. To validate its
usefulness, we apply our feature graph learning algorithm to the problem of 3D
point cloud denoising, resulting in state-of-the-art performance compared to
competing schemes in extensive experiments
RGCNN: Regularized Graph CNN for Point Cloud Segmentation
Point cloud, an efficient 3D object representation, has become popular with
the development of depth sensing and 3D laser scanning techniques. It has
attracted attention in various applications such as 3D tele-presence,
navigation for unmanned vehicles and heritage reconstruction. The understanding
of point clouds, such as point cloud segmentation, is crucial in exploiting the
informative value of point clouds for such applications. Due to the
irregularity of the data format, previous deep learning works often convert
point clouds to regular 3D voxel grids or collections of images before feeding
them into neural networks, which leads to voluminous data and quantization
artifacts. In this paper, we instead propose a regularized graph convolutional
neural network (RGCNN) that directly consumes point clouds. Leveraging on
spectral graph theory, we treat features of points in a point cloud as signals
on graph, and define the convolution over graph by Chebyshev polynomial
approximation. In particular, we update the graph Laplacian matrix that
describes the connectivity of features in each layer according to the
corresponding learned features, which adaptively captures the structure of
dynamic graphs. Further, we deploy a graph-signal smoothness prior in the loss
function, thus regularizing the learning process. Experimental results on the
ShapeNet part dataset show that the proposed approach significantly reduces the
computational complexity while achieving competitive performance with the state
of the art. Also, experiments show RGCNN is much more robust to both noise and
point cloud density in comparison with other methods. We further apply RGCNN to
point cloud classification and achieve competitive results on ModelNet40
dataset
Exploring Hypergraph Representation on Face Anti-spoofing Beyond 2D Attacks
Face anti-spoofing plays a crucial role in protecting face recognition
systems from various attacks. Previous model-based and deep learning approaches
achieve satisfactory performance for 2D face spoofs, but remain limited for
more advanced 3D attacks such as vivid masks. In this paper, we address 3D face
anti-spoofing via the proposed Hypergraph Convolutional Neural Networks
(HGCNN). Firstly, we construct a computation-efficient and posture-invariant
face representation with only a few key points on hypergraphs. The hypergraph
representation is then fed into the designed HGCNN with hypergraph convolution
for feature extraction, while the depth auxiliary is also exploited for 3D mask
anti-spoofing. Further, we build a 3D face attack database with color, depth
and infrared light information to overcome the deficiency of 3D face
anti-spoofing data. Experiments show that our method achieves the
state-of-the-art performance over widely used 3D and 2D databases as well as
the proposed one under various tests
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