4,454 research outputs found

    PeerHunter: Detecting Peer-to-Peer Botnets through Community Behavior Analysis

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    Peer-to-peer (P2P) botnets have become one of the major threats in network security for serving as the infrastructure that responsible for various of cyber-crimes. Though a few existing work claimed to detect traditional botnets effectively, the problem of detecting P2P botnets involves more challenges. In this paper, we present PeerHunter, a community behavior analysis based method, which is capable of detecting botnets that communicate via a P2P structure. PeerHunter starts from a P2P hosts detection component. Then, it uses mutual contacts as the main feature to cluster bots into communities. Finally, it uses community behavior analysis to detect potential botnet communities and further identify bot candidates. Through extensive experiments with real and simulated network traces, PeerHunter can achieve very high detection rate and low false positives.Comment: 8 pages, 2 figures, 11 tables, 2017 IEEE Conference on Dependable and Secure Computin

    Stability of Mixed-Strategy-Based Iterative Logit Quantal Response Dynamics in Game Theory

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    Using the Logit quantal response form as the response function in each step, the original definition of static quantal response equilibrium (QRE) is extended into an iterative evolution process. QREs remain as the fixed points of the dynamic process. However, depending on whether such fixed points are the long-term solutions of the dynamic process, they can be classified into stable (SQREs) and unstable (USQREs) equilibriums. This extension resembles the extension from static Nash equilibriums (NEs) to evolutionary stable solutions in the framework of evolutionary game theory. The relation between SQREs and other solution concepts of games, including NEs and QREs, is discussed. Using experimental data from other published papers, we perform a preliminary comparison between SQREs, NEs, QREs and the observed behavioral outcomes of those experiments. For certain games, we determine that SQREs have better predictive power than QREs and NEs
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