346 research outputs found

    ExpCLIP: Bridging Text and Facial Expressions via Semantic Alignment

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    The objective of stylized speech-driven facial animation is to create animations that encapsulate specific emotional expressions. Existing methods often depend on pre-established emotional labels or facial expression templates, which may limit the necessary flexibility for accurately conveying user intent. In this research, we introduce a technique that enables the control of arbitrary styles by leveraging natural language as emotion prompts. This technique presents benefits in terms of both flexibility and user-friendliness. To realize this objective, we initially construct a Text-Expression Alignment Dataset (TEAD), wherein each facial expression is paired with several prompt-like descriptions.We propose an innovative automatic annotation method, supported by Large Language Models (LLMs), to expedite the dataset construction, thereby eliminating the substantial expense of manual annotation. Following this, we utilize TEAD to train a CLIP-based model, termed ExpCLIP, which encodes text and facial expressions into semantically aligned style embeddings. The embeddings are subsequently integrated into the facial animation generator to yield expressive and controllable facial animations. Given the limited diversity of facial emotions in existing speech-driven facial animation training data, we further introduce an effective Expression Prompt Augmentation (EPA) mechanism to enable the animation generator to support unprecedented richness in style control. Comprehensive experiments illustrate that our method accomplishes expressive facial animation generation and offers enhanced flexibility in effectively conveying the desired style

    UFOGen: You Forward Once Large Scale Text-to-Image Generation via Diffusion GANs

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    Text-to-image diffusion models have demonstrated remarkable capabilities in transforming textual prompts into coherent images, yet the computational cost of their inference remains a persistent challenge. To address this issue, we present UFOGen, a novel generative model designed for ultra-fast, one-step text-to-image synthesis. In contrast to conventional approaches that focus on improving samplers or employing distillation techniques for diffusion models, UFOGen adopts a hybrid methodology, integrating diffusion models with a GAN objective. Leveraging a newly introduced diffusion-GAN objective and initialization with pre-trained diffusion models, UFOGen excels in efficiently generating high-quality images conditioned on textual descriptions in a single step. Beyond traditional text-to-image generation, UFOGen showcases versatility in applications. Notably, UFOGen stands among the pioneering models enabling one-step text-to-image generation and diverse downstream tasks, presenting a significant advancement in the landscape of efficient generative models

    MobileDiffusion: Subsecond Text-to-Image Generation on Mobile Devices

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    The deployment of large-scale text-to-image diffusion models on mobile devices is impeded by their substantial model size and slow inference speed. In this paper, we propose \textbf{MobileDiffusion}, a highly efficient text-to-image diffusion model obtained through extensive optimizations in both architecture and sampling techniques. We conduct a comprehensive examination of model architecture design to reduce redundancy, enhance computational efficiency, and minimize model's parameter count, while preserving image generation quality. Additionally, we employ distillation and diffusion-GAN finetuning techniques on MobileDiffusion to achieve 8-step and 1-step inference respectively. Empirical studies, conducted both quantitatively and qualitatively, demonstrate the effectiveness of our proposed techniques. MobileDiffusion achieves a remarkable \textbf{sub-second} inference speed for generating a 512×512512\times512 image on mobile devices, establishing a new state of the art

    DGraph: A Large-Scale Financial Dataset for Graph Anomaly Detection

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    Graph Anomaly Detection (GAD) has recently become a hot research spot due to its practicability and theoretical value. Since GAD emphasizes the application and the rarity of anomalous samples, enriching the varieties of its datasets is a fundamental work. Thus, this paper present DGraph, a real-world dynamic graph in the finance domain. DGraph overcomes many limitations of current GAD datasets. It contains about 3M nodes, 4M dynamic edges, and 1M ground-truth nodes. We provide a comprehensive observation of DGraph, revealing that anomalous nodes and normal nodes generally have different structures, neighbor distribution, and temporal dynamics. Moreover, it suggests that those unlabeled nodes are also essential for detecting fraudsters. Furthermore, we conduct extensive experiments on DGraph. Observation and experiments demonstrate that DGraph is propulsive to advance GAD research and enable in-depth exploration of anomalous nodes.Comment: 9 page

    3D Visibility-aware Generalizable Neural Radiance Fields for Interacting Hands

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    Neural radiance fields (NeRFs) are promising 3D representations for scenes, objects, and humans. However, most existing methods require multi-view inputs and per-scene training, which limits their real-life applications. Moreover, current methods focus on single-subject cases, leaving scenes of interacting hands that involve severe inter-hand occlusions and challenging view variations remain unsolved. To tackle these issues, this paper proposes a generalizable visibility-aware NeRF (VA-NeRF) framework for interacting hands. Specifically, given an image of interacting hands as input, our VA-NeRF first obtains a mesh-based representation of hands and extracts their corresponding geometric and textural features. Subsequently, a feature fusion module that exploits the visibility of query points and mesh vertices is introduced to adaptively merge features of both hands, enabling the recovery of features in unseen areas. Additionally, our VA-NeRF is optimized together with a novel discriminator within an adversarial learning paradigm. In contrast to conventional discriminators that predict a single real/fake label for the synthesized image, the proposed discriminator generates a pixel-wise visibility map, providing fine-grained supervision for unseen areas and encouraging the VA-NeRF to improve the visual quality of synthesized images. Experiments on the Interhand2.6M dataset demonstrate that our proposed VA-NeRF outperforms conventional NeRFs significantly. Project Page: \url{https://github.com/XuanHuang0/VANeRF}.Comment: Accepted by AAAI-2

    Prompt-based Node Feature Extractor for Few-shot Learning on Text-Attributed Graphs

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    Text-attributed Graphs (TAGs) are commonly found in the real world, such as social networks and citation networks, and consist of nodes represented by textual descriptions. Currently, mainstream machine learning methods on TAGs involve a two-stage modeling approach: (1) unsupervised node feature extraction with pre-trained language models (PLMs); and (2) supervised learning using Graph Neural Networks (GNNs). However, we observe that these representations, which have undergone large-scale pre-training, do not significantly improve performance with a limited amount of training samples. The main issue is that existing methods have not effectively integrated information from the graph and downstream tasks simultaneously. In this paper, we propose a novel framework called G-Prompt, which combines a graph adapter and task-specific prompts to extract node features. First, G-Prompt introduces a learnable GNN layer (\emph{i.e.,} adaptor) at the end of PLMs, which is fine-tuned to better capture the masked tokens considering graph neighborhood information. After the adapter is trained, G-Prompt incorporates task-specific prompts to obtain \emph{interpretable} node representations for the downstream task. Our experiment results demonstrate that our proposed method outperforms current state-of-the-art (SOTA) methods on few-shot node classification. More importantly, in zero-shot settings, the G-Prompt embeddings can not only provide better task interpretability than vanilla PLMs but also achieve comparable performance with fully-supervised baselines.Comment: Under revie

    Integrated photonics modular arithmetic processor

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    Integrated photonics computing has emerged as a promising approach to overcome the limitations of electronic processors in the post-Moore era, capitalizing on the superiority of photonic systems. However, present integrated photonics computing systems face challenges in achieving high-precision calculations, consequently limiting their potential applications, and their heavy reliance on analog-to-digital (AD) and digital-to-analog (DA) conversion interfaces undermines their performance. Here we propose an innovative photonic computing architecture featuring scalable calculation precision and a novel photonic conversion interface. By leveraging Residue Number System (RNS) theory, the high-precision calculation is decomposed into multiple low-precision modular arithmetic operations executed through optical phase manipulation. Those operations directly interact with the digital system via our proposed optical digital-to-phase converter (ODPC) and phase-to-digital converter (OPDC). Through experimental demonstrations, we showcase a calculation precision of 9 bits and verify the feasibility of the ODPC/OPDC photonic interface. This approach paves the path towards liberating photonic computing from the constraints imposed by limited precision and AD/DA converters.Comment: 23 pages, 9 figure

    Fast-HuBERT: An Efficient Training Framework for Self-Supervised Speech Representation Learning

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    Recent years have witnessed significant advancements in self-supervised learning (SSL) methods for speech-processing tasks. Various speech-based SSL models have been developed and present promising performance on a range of downstream tasks including speech recognition. However, existing speech-based SSL models face a common dilemma in terms of computational cost, which might hinder their potential application and in-depth academic research. To address this issue, we first analyze the computational cost of different modules during HuBERT pre-training and then introduce a stack of efficiency optimizations, which is named Fast-HuBERT in this paper. The proposed Fast-HuBERT can be trained in 1.1 days with 8 V100 GPUs on the Librispeech 960h benchmark, without performance degradation, resulting in a 5.2x speedup, compared to the original implementation. Moreover, we explore two well-studied techniques in the Fast-HuBERT and demonstrate consistent improvements as reported in previous work
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