13 research outputs found

    Highly-parallelized simulation of a pixelated LArTPC on a GPU

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    The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype

    Impact of irrigation with As-rich groundwater on soil and crops: a geochemical case study in Maldah District, West Bengal

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    The distribution of As was explored in soils and crops in order to investigate the influence of irrigation with As rich groundwater on the soil–plant system, and to determine its impact on the environment and human health. The study was carried out in an intensively cultivated agricultural area of the Bengal Delta Plain, West Bengal, India. Soils, plants, and irrigation water from adjacent rice and wheat fields were analysed for As and other elements. Irrigation water has concentrations of up to 780 μg L−1 As in the study area. Rice and wheat grains are not contaminated by As (about 0.3 and 0.7 mg kg−1, respectively), but concentrations in rice roots were found to be 169–178 mg kg−1 As, which is more than 20 times higher than value of 7.7 mg kg−1 measured at the uncontaminated reference site. This high content is due to an Fe-rich plaque which coats the rice roots. A significant increase of As concentration was registered also in the stems of the rice plants irrigated with As rich groundwater (6.55–7.06, relative to 0.36 mg kg−1 As in the reference plant). Arsenic concentration in the uppermost soil layers of the rice paddy field (38 mg kg−1) was found to be roughly twice as high as in the soil of the less intensively watered wheat field (18 mg kg−1) and more than 5 times higher than in the soil of a rice paddy irrigated with uncontaminated water (7 mg kg−1). In both soil sections As contents decreased downwards to 11 mg kg−1 at 100–110 cm depth, approaching the background value of 5–10 mg kg−1 measured in an unaffected reference area. Sequential extraction experiments show that most of the mobile As in soils is bound to Fe-oxides. Though no tight correlation was found between Fe and As in the bulk soil samples, these experiments coupled with μ-synchrotron radiation XRF analysis of single soil particles from the rice paddy also indicates that additional to the mobile fraction a substantial part of As is immobilized in (chiefly Fe bearing) silicates. In rice soil some As was also found in the sulphide-bearing phase of the extraction© Elsevie

    Highly-parallelized simulation of a pixelated LArTPC on a GPU

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    The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 103 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype. © 2023 CERN

    Identification and reconstruction of low-energy electrons in the ProtoDUNE-SP detector

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    International audienceMeasurements of electrons from νe interactions are crucial for the Deep Underground Neutrino Experiment (DUNE) neutrino oscillation program, as well as searches for physics beyond the standard model, supernova neutrino detection, and solar neutrino measurements. This article describes the selection and reconstruction of low-energy (Michel) electrons in the ProtoDUNE-SP detector. ProtoDUNE-SP is one of the prototypes for the DUNE far detector, built and operated at CERN as a charged particle test beam experiment. A sample of low-energy electrons produced by the decay of cosmic muons is selected with a purity of 95%. This sample is used to calibrate the low-energy electron energy scale with two techniques. An electron energy calibration based on a cosmic ray muon sample uses calibration constants derived from measured and simulated cosmic ray muon events. Another calibration technique makes use of the theoretically well-understood Michel electron energy spectrum to convert reconstructed charge to electron energy. In addition, the effects of detector response to low-energy electron energy scale and its resolution including readout electronics threshold effects are quantified. Finally, the relation between the theoretical and reconstructed low-energy electron energy spectrum is derived and the energy resolution is characterized. The low-energy electron selection presented here accounts for about 75% of the total electron deposited energy. After the addition of missing energy using a Monte Carlo simulation, the energy resolution improves from about 40% to 25% at 50 MeV. These results are used to validate the expected capabilities of the DUNE far detector to reconstruct low-energy electrons

    Identification and reconstruction of low-energy electrons in the ProtoDUNE-SP detector

    No full text
    Measurements of electrons from νe interactions are crucial for the Deep Underground Neutrino Experiment (DUNE) neutrino oscillation program, as well as searches for physics beyond the standard model, supernova neutrino detection, and solar neutrino measurements. This article describes the selection and reconstruction of low-energy (Michel) electrons in the ProtoDUNE-SP detector. ProtoDUNE-SP is one of the prototypes for the DUNE far detector, built and operated at CERN as a charged particle test beam experiment. A sample of low-energy electrons produced by the decay of cosmic muons is selected with a purity of 95%. This sample is used to calibrate the low-energy electron energy scale with two techniques. An electron energy calibration based on a cosmic ray muon sample uses calibration constants derived from measured and simulated cosmic ray muon events. Another calibration technique makes use of the theoretically well-understood Michel electron energy spectrum to convert reconstructed charge to electron energy. In addition, the effects of detector response to low-energy electron energy scale and its resolution including readout electronics threshold effects are quantified. Finally, the relation between the theoretical and reconstructed low-energy electron energy spectrum is derived and the energy resolution is characterized. The low-energy electron selection presented here accounts for about 75% of the total electron deposited energy. After the addition of missing energy using a Monte Carlo simulation, the energy resolution improves from about 40% to 25% at 50 MeV. These results are used to validate the expected capabilities of the DUNE far detector to reconstruct low-energy electrons
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