5,112 research outputs found

    Incremental Discovery of Prominent Situational Facts

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    We study the novel problem of finding new, prominent situational facts, which are emerging statements about objects that stand out within certain contexts. Many such facts are newsworthy---e.g., an athlete's outstanding performance in a game, or a viral video's impressive popularity. Effective and efficient identification of these facts assists journalists in reporting, one of the main goals of computational journalism. Technically, we consider an ever-growing table of objects with dimension and measure attributes. A situational fact is a "contextual" skyline tuple that stands out against historical tuples in a context, specified by a conjunctive constraint involving dimension attributes, when a set of measure attributes are compared. New tuples are constantly added to the table, reflecting events happening in the real world. Our goal is to discover constraint-measure pairs that qualify a new tuple as a contextual skyline tuple, and discover them quickly before the event becomes yesterday's news. A brute-force approach requires exhaustive comparison with every tuple, under every constraint, and in every measure subspace. We design algorithms in response to these challenges using three corresponding ideas---tuple reduction, constraint pruning, and sharing computation across measure subspaces. We also adopt a simple prominence measure to rank the discovered facts when they are numerous. Experiments over two real datasets validate the effectiveness and efficiency of our techniques

    Cheating-Resilient Incentive Scheme for Mobile Crowdsensing Systems

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    Mobile Crowdsensing is a promising paradigm for ubiquitous sensing, which explores the tremendous data collected by mobile smart devices with prominent spatial-temporal coverage. As a fundamental property of Mobile Crowdsensing Systems, temporally recruited mobile users can provide agile, fine-grained, and economical sensing labors, however their self-interest cannot guarantee the quality of the sensing data, even when there is a fair return. Therefore, a mechanism is required for the system server to recruit well-behaving users for credible sensing, and to stimulate and reward more contributive users based on sensing truth discovery to further increase credible reporting. In this paper, we develop a novel Cheating-Resilient Incentive (CRI) scheme for Mobile Crowdsensing Systems, which achieves credibility-driven user recruitment and payback maximization for honest users with quality data. Via theoretical analysis, we demonstrate the correctness of our design. The performance of our scheme is evaluated based on extensive realworld trace-driven simulations. Our evaluation results show that our scheme is proven to be effective in terms of both guaranteeing sensing accuracy and resisting potential cheating behaviors, as demonstrated in practical scenarios, as well as those that are intentionally harsher
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