468 research outputs found

    A 2D hybrid method for interfacial transport of passive scalars

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    A hybrid Eulerian-Lagrangian method is proposed to simulate passive scalar transport on arbitrary shape interface. In this method, interface deformation is tracked by an Eulerian method while the transport of the passive scalar on the material interface is solved by a single-layer Lagrangian particle method. To avoid particle clustering, a novel remeshing approach is proposed. This remeshing method can resample particles, adjust the position of particles by a relaxation process, and transfer mass from pre-existing particles to resampled particles via a redistribution process, which preserves mass both globally and locally. Computational costs are controlled by an adaptive remeshing strategy. Accuracy is assessed by a series of test cases.Comment: 32 pages 1nd 14 figure

    Analysis of the particle relaxation method for generating uniform particle distributions in smoothed particle hydrodynamics

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    We establish a theoretical framework of the particle relaxation method for uniform particle generation of Smoothed Particle Hydrodynamics. We achieve this by reformulating the particle relaxation as an optimization problem. The objective function is an integral difference between discrete particle-based and smoothed-analytical volume fractions. The analysis demonstrates that the particle relaxation method in the domain interior is essentially equivalent to employing a gradient descent approach to solve this optimization problem, and we can extend such an equivalence to the bounded domain by introducing a proper boundary term. Additionally, each periodic particle distribution has a spatially uniform particle volume, denoted as characteristic volume. The relaxed particle distribution has the largest characteristic volume, and the kernel cut-off radius determines this volume. This insight enables us to control the relaxed particle distribution by selecting the target kernel cut-off radius for a given kernel function

    Perception Imitation: Towards Synthesis-free Simulator for Autonomous Vehicles

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    We propose a perception imitation method to simulate results of a certain perception model, and discuss a new heuristic route of autonomous driving simulator without data synthesis. The motivation is that original sensor data is not always necessary for tasks such as planning and control when semantic perception results are ready, so that simulating perception directly is more economic and efficient. In this work, a series of evaluation methods such as matching metric and performance of downstream task are exploited to examine the simulation quality. Experiments show that our method is effective to model the behavior of learning-based perception model, and can be further applied in the proposed simulation route smoothly
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