28,549 research outputs found

    Gradient Hard Thresholding Pursuit for Sparsity-Constrained Optimization

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    Hard Thresholding Pursuit (HTP) is an iterative greedy selection procedure for finding sparse solutions of underdetermined linear systems. This method has been shown to have strong theoretical guarantee and impressive numerical performance. In this paper, we generalize HTP from compressive sensing to a generic problem setup of sparsity-constrained convex optimization. The proposed algorithm iterates between a standard gradient descent step and a hard thresholding step with or without debiasing. We prove that our method enjoys the strong guarantees analogous to HTP in terms of rate of convergence and parameter estimation accuracy. Numerical evidences show that our method is superior to the state-of-the-art greedy selection methods in sparse logistic regression and sparse precision matrix estimation tasks

    Cancellation of divergences in unitary gauge calculation of H→γγH \to \gamma \gamma process via one W loop, and application

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    Following the thread of R. Gastmans, S. L. Wu and T. T. Wu, the calculation in the unitary gauge for the H→γγH \to \gamma \gamma process via one W loop is repeated, without the specific choice of the independent integrated loop momentum at the beginning. We start from the 'original' definition of each Feynman diagram, and show that the 4-momentum conservation and the Ward identity of the W-W-photon vertex can guarantee the cancellation of all terms among the Feynman diagrams which are to be integrated to give divergences higher than logarithmic. The remaining terms are to the most logarithmically divergent, hence is independent from the set of integrated loop momentum. This way of doing calculation is applied to H→γZH \to \gamma Z process via one W loop in the unitary gauge, the divergences proportional to MZ2/M3M_Z^2/M^3 including quadratic ones are all cancelled, and terms proportional to MZ2/M3M_Z^2/M^3 are shown to be zero. The way of dealing with the quadratic divergences proportional to MZ2/M3M_Z^2/M^3 in H→γZH \to \gamma Z has subtle implication on the employment on the Feynman rules especially when those rules can lead to high level divergences. So calculation without integration on all the δ\delta functions until have to is a more proper or maybe necessary way of the employment of the Feynman rules.Comment: 1 figure, 34 pages (updated

    Theory of variational quantum simulation

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    The variational method is a versatile tool for classical simulation of a variety of quantum systems. Great efforts have recently been devoted to its extension to quantum computing for efficiently solving static many-body problems and simulating real and imaginary time dynamics. In this work, we first review the conventional variational principles, including the Rayleigh-Ritz method for solving static problems, and the Dirac and Frenkel variational principle, the McLachlan's variational principle, and the time-dependent variational principle, for simulating real time dynamics. We focus on the simulation of dynamics and discuss the connections of the three variational principles. Previous works mainly focus on the unitary evolution of pure states. In this work, we introduce variational quantum simulation of mixed states under general stochastic evolution. We show how the results can be reduced to the pure state case with a correction term that takes accounts of global phase alignment. For variational simulation of imaginary time evolution, we also extend it to the mixed state scenario and discuss variational Gibbs state preparation. We further elaborate on the design of ansatz that is compatible with post-selection measurement and the implementation of the generalised variational algorithms with quantum circuits. Our work completes the theory of variational quantum simulation of general real and imaginary time evolution and it is applicable to near-term quantum hardware.Comment: 41 pages, accepted by Quantu
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