28,549 research outputs found
Gradient Hard Thresholding Pursuit for Sparsity-Constrained Optimization
Hard Thresholding Pursuit (HTP) is an iterative greedy selection procedure
for finding sparse solutions of underdetermined linear systems. This method has
been shown to have strong theoretical guarantee and impressive numerical
performance. In this paper, we generalize HTP from compressive sensing to a
generic problem setup of sparsity-constrained convex optimization. The proposed
algorithm iterates between a standard gradient descent step and a hard
thresholding step with or without debiasing. We prove that our method enjoys
the strong guarantees analogous to HTP in terms of rate of convergence and
parameter estimation accuracy. Numerical evidences show that our method is
superior to the state-of-the-art greedy selection methods in sparse logistic
regression and sparse precision matrix estimation tasks
Cancellation of divergences in unitary gauge calculation of process via one W loop, and application
Following the thread of R. Gastmans, S. L. Wu and T. T. Wu, the calculation
in the unitary gauge for the process via one W loop is
repeated, without the specific choice of the independent integrated loop
momentum at the beginning. We start from the 'original' definition of each
Feynman diagram, and show that the 4-momentum conservation and the Ward
identity of the W-W-photon vertex can guarantee the cancellation of all terms
among the Feynman diagrams which are to be integrated to give divergences
higher than logarithmic. The remaining terms are to the most logarithmically
divergent, hence is independent from the set of integrated loop momentum. This
way of doing calculation is applied to process via one W loop
in the unitary gauge, the divergences proportional to including
quadratic ones are all cancelled, and terms proportional to are
shown to be zero. The way of dealing with the quadratic divergences
proportional to in has subtle implication on the
employment on the Feynman rules especially when those rules can lead to high
level divergences. So calculation without integration on all the
functions until have to is a more proper or maybe necessary way of the
employment of the Feynman rules.Comment: 1 figure, 34 pages (updated
Theory of variational quantum simulation
The variational method is a versatile tool for classical simulation of a
variety of quantum systems. Great efforts have recently been devoted to its
extension to quantum computing for efficiently solving static many-body
problems and simulating real and imaginary time dynamics. In this work, we
first review the conventional variational principles, including the
Rayleigh-Ritz method for solving static problems, and the Dirac and Frenkel
variational principle, the McLachlan's variational principle, and the
time-dependent variational principle, for simulating real time dynamics. We
focus on the simulation of dynamics and discuss the connections of the three
variational principles. Previous works mainly focus on the unitary evolution of
pure states. In this work, we introduce variational quantum simulation of mixed
states under general stochastic evolution. We show how the results can be
reduced to the pure state case with a correction term that takes accounts of
global phase alignment. For variational simulation of imaginary time evolution,
we also extend it to the mixed state scenario and discuss variational Gibbs
state preparation. We further elaborate on the design of ansatz that is
compatible with post-selection measurement and the implementation of the
generalised variational algorithms with quantum circuits. Our work completes
the theory of variational quantum simulation of general real and imaginary time
evolution and it is applicable to near-term quantum hardware.Comment: 41 pages, accepted by Quantu
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