2,717 research outputs found
Distance-Based Independence Screening for Canonical Analysis
This paper introduces a new method named Distance-based Independence
Screening for Canonical Analysis (DISCA) to reduce dimensions of two random
vectors with arbitrary dimensions. The objective of our method is to identify
the low dimensional linear projections of two random vectors, such that any
dimension reduction based on linear projection with lower dimensions will
surely affect some dependent structure -- the removed components are not
independent. The essence of DISCA is to use the distance correlation to
eliminate the "redundant" dimensions until infeasible. Unlike the existing
canonical analysis methods, DISCA does not require the dimensions of the
reduced subspaces of the two random vectors to be equal, nor does it require
certain distributional assumption on the random vectors. We show that under
mild conditions, our approach does undercover the lowest possible linear
dependency structures between two random vectors, and our conditions are weaker
than some sufficient linear subspace-based methods. Numerically, DISCA is to
solve a non-convex optimization problem. We formulate it as a
difference-of-convex (DC) optimization problem, and then further adopt the
alternating direction method of multipliers (ADMM) on the convex step of the DC
algorithms to parallelize/accelerate the computation. Some sufficient linear
subspace-based methods use potentially numerically-intensive bootstrap method
to determine the dimensions of the reduced subspaces in advance; our method
avoids this complexity. In simulations, we present cases that DISCA can solve
effectively, while other methods cannot. In both the simulation studies and
real data cases, when the other state-of-the-art dimension reduction methods
are applicable, we observe that DISCA performs either comparably or better than
most of them. Codes and an R package can be found in GitHub
https://github.com/ChuanpingYu/DISCA
FSRNet: End-to-End Learning Face Super-Resolution with Facial Priors
Face Super-Resolution (SR) is a domain-specific super-resolution problem. The
specific facial prior knowledge could be leveraged for better super-resolving
face images. We present a novel deep end-to-end trainable Face Super-Resolution
Network (FSRNet), which makes full use of the geometry prior, i.e., facial
landmark heatmaps and parsing maps, to super-resolve very low-resolution (LR)
face images without well-aligned requirement. Specifically, we first construct
a coarse SR network to recover a coarse high-resolution (HR) image. Then, the
coarse HR image is sent to two branches: a fine SR encoder and a prior
information estimation network, which extracts the image features, and
estimates landmark heatmaps/parsing maps respectively. Both image features and
prior information are sent to a fine SR decoder to recover the HR image. To
further generate realistic faces, we propose the Face Super-Resolution
Generative Adversarial Network (FSRGAN) to incorporate the adversarial loss
into FSRNet. Moreover, we introduce two related tasks, face alignment and
parsing, as the new evaluation metrics for face SR, which address the
inconsistency of classic metrics w.r.t. visual perception. Extensive benchmark
experiments show that FSRNet and FSRGAN significantly outperforms state of the
arts for very LR face SR, both quantitatively and qualitatively. Code will be
made available upon publication.Comment: Chen and Tai contributed equally to this pape
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