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    Runnemede: An Architecture for Ubiquitous High-Performance Computing

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    DARPA’s Ubiquitous High-Performance Computing (UHPC) program asked researchers to develop computing systems capable of achieving energy efficiencies of 50 GOPS/Watt, assuming 2018-era fabrication technologies. This paper describes Runnemede, the research architecture developed by the Intel-led UHPC team. Runnemede is being developed through a co-design process that considers the hardware, the runtime/OS, and applications simultaneously. Near-threshold voltage operation, fine-grained power and clock management, and separate execution units for runtime and application code are used to reduce energy consumption. Memory energy is minimized through application-managed on-chip memory and direct physical addressing. A hierarchical on-chip network reduces communication energy, and a codelet-based execution model supports extreme parallelism and fine-grained tasks. We present an initial evaluation of Runnemede that shows the design process for our on-chip network, demonstrates 2-4x improvements in memory energy from explicit control of on-chip memory, and illustrates the impact of hardware-software co-design on the energy consumption of a synthetic aperture radar algorithm on our architecture. 1
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