504 research outputs found

    Localization for general Helmholtz

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    In \cite{gmw2022}, Guan, Murugan and Wei established the equivalence of the classical Helmholtz equation with a ``fractional Helmholtz" equation in which the Laplacian operator is replaced by the nonlocal fractional Laplacian operator. More general equivalence results are obtained for symbols which are complete Bernstein and satisfy additional regularity conditions. In this work we introduce a novel and general set-up for this Helmholtz equivalence problem. We show that under very mild and easy-to-check conditions on the Fourier multiplier, the general Helmholtz equation can be effectively reduced to a localization statement on the support of the symbol.Comment: 10 page

    EAST: An Efficient and Accurate Scene Text Detector

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    Previous approaches for scene text detection have already achieved promising performances across various benchmarks. However, they usually fall short when dealing with challenging scenarios, even when equipped with deep neural network models, because the overall performance is determined by the interplay of multiple stages and components in the pipelines. In this work, we propose a simple yet powerful pipeline that yields fast and accurate text detection in natural scenes. The pipeline directly predicts words or text lines of arbitrary orientations and quadrilateral shapes in full images, eliminating unnecessary intermediate steps (e.g., candidate aggregation and word partitioning), with a single neural network. The simplicity of our pipeline allows concentrating efforts on designing loss functions and neural network architecture. Experiments on standard datasets including ICDAR 2015, COCO-Text and MSRA-TD500 demonstrate that the proposed algorithm significantly outperforms state-of-the-art methods in terms of both accuracy and efficiency. On the ICDAR 2015 dataset, the proposed algorithm achieves an F-score of 0.7820 at 13.2fps at 720p resolution.Comment: Accepted to CVPR 2017, fix equation (3

    EGFR and EGFRvIII undergo stress- and EGFR kinase inhibitor-induced mitochondrial translocalization: A potential mechanism of EGFR-driven antagonism of apoptosis

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    <p>Abstract</p> <p>Background</p> <p>Epidermal growth factor receptor (EGFR) plays an essential role in normal development, tumorigenesis and malignant biology of human cancers, and is known to undergo intracellular trafficking to subcellular organelles. Although several studies have shown that EGFR translocates into the mitochondria in cancer cells, it remains unclear whether mitochondrially localized EGFR has an impact on the cells and whether EGFRvIII, a constitutively activated variant of EGFR, undergoes mitochondrial transport similar to EGFR.</p> <p>Results</p> <p>We report that both receptors translocate into the mitochondria of human glioblastoma and breast cancer cells, following treatments with the apoptosis inducers, staurosporine and anisomycin, and with an EGFR kinase inhibitor. Using mutant EGFR/EGFRvIII receptors engineered to undergo enriched intracellular trafficking into the mitochondria, we showed that glioblastoma cells expressing the mitochondrially enriched EGFRvIII were more resistant to staurosporine- and anisomycin-induced growth suppression and apoptosis and were highly resistant to EGFR kinase inhibitor-mediated growth inhibition.</p> <p>Conclusions</p> <p>These findings indicate that apoptosis inducers and EGFR-targeted inhibitors enhance mitochondrial translocalization of both EGFR and EGFRvIII and that mitochondrial accumulation of these receptors contributes to tumor drug resistance. The findings also provide evidence for a potential link between the mitochondrial EGFR pathway and apoptosis.</p

    Analysis of Molecule Harvesting by Heterogeneous Receptors on MC Transmitters

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    This paper designs a molecule harvesting transmitter (TX) model, where the surface of a spherical TX is covered by heterogeneous receptors with different sizes and arbitrary locations. If molecules hit any receptor, they are absorbed by the TX immediately. Within the TX, molecules are stored in vesicles that are continuously generated and released by the TX via the membrane fusion process. Considering a transparent receiver (RX) and molecular degradation during the propagation from the TX to the RX, we derive the molecule release rate and the fraction of molecules absorbed by the TX as well as the received signal at the RX. Notably, this analytical result is applicable for different numbers, sizes, and locations of receptors, and its accuracy is verified via particle-based simulations. Numerical results show that different vesicle generation rates result in the same number of molecules absorbed by the TX, but different peak received signals at the RX.Comment: 7 pages, 4 figures. This work has been accepted by IEEE GLOBECOM 2023. Copyright may be transferred without notice, after which this version may no longer be accessibl

    Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction

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    Implicit neural representation has opened up new avenues for dynamic scene reconstruction and rendering. Nonetheless, state-of-the-art methods of dynamic neural rendering rely heavily on these implicit representations, which frequently struggle with accurately capturing the intricate details of objects in the scene. Furthermore, implicit methods struggle to achieve real-time rendering in general dynamic scenes, limiting their use in a wide range of tasks. To address the issues, we propose a deformable 3D Gaussians Splatting method that reconstructs scenes using explicit 3D Gaussians and learns Gaussians in canonical space with a deformation field to model monocular dynamic scenes. We also introduced a smoothing training mechanism with no extra overhead to mitigate the impact of inaccurate poses in real datasets on the smoothness of time interpolation tasks. Through differential gaussian rasterization, the deformable 3D Gaussians not only achieve higher rendering quality but also real-time rendering speed. Experiments show that our method outperforms existing methods significantly in terms of both rendering quality and speed, making it well-suited for tasks such as novel-view synthesis, time synthesis, and real-time rendering
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