268 research outputs found

    An Experiment on How Adult Students Can Learn by Designing Engaging Learning Games

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    Confirming the dynamic model of working memory

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    The study of working memory capacity has resulted in a plethora of research that has obsequiously polarized professionals into two groups: one that favors a static model of working memory and the other, a dynamic model of working memory. This paper analyzes three areas related to working memory capacity to help confirm the dynamic model of working memory. A neuroanatomical analysis of an individual\u27s brain undergoing a working memory task illustrates converging brain-centers that process information from multiple modalities, thereby, bolstering the dynamic model. Through a careful consideration of the role of inhibitory control on working memory capacity, an argument is made to dismiss the claim because there is no cross-over effect observed from explicit memory strategies, working memory capacity cannot increase. Additionally, this paper considers alternative methods which could lead to increases in working memory capacity, such as utilizing broad training programs to target all components of working memory

    How Student Game Designers Design Learning into Games

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    Developing Goals and Objectives for Gameplay and Learning

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