12 research outputs found
Information Architects
240 hlm., bibl., ill., index, 30 c
The nature of recreation : a handbook in honor of Frederick Law Olmsted, using examples from his work
76hlm.;bib.;ill
Multi-perspective Collaborative Design in Persistent Networked Virtual Environments
: In this paper we present an approach to applying virtual reality in architectural design and collaborative visualization which emphasizes the use of multiple perspectives. These perspectives, including multiple mental models as well as multiple visual viewpoints, allow virtual reality to be applied in the earlier, more creative, phases of the design process, rather than just as a walkthrough of the final design. CALVIN, a prototype interface which implements these ideas, has been created using the CAVE virtual reality theatre. 1 Introduction Three dimensional walk-throughs employing an "inside-out" perspective have traditionally been the raison d'etre for virtual reality (VR) in architectural design[2]. This "inside-out" perspective allows a person to see the environment as if standing inside the environment and looking out at the surroundings. We believe this limits the usefulness of VR to only the final stages of the architectural design process, where a CAD model can be given t..