149 research outputs found

    Feedback-based Fabric Strip Folding

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    Accurate manipulation of a deformable body such as a piece of fabric is difficult because of its many degrees of freedom and unobservable properties affecting its dynamics. To alleviate these challenges, we propose the application of feedback-based control to robotic fabric strip folding. The feedback is computed from the low dimensional state extracted from a camera image. We trained the controller using reinforcement learning in simulation which was calibrated to cover the real fabric strip behaviors. The proposed feedback-based folding was experimentally compared to two state-of-the-art folding methods and our method outperformed both of them in terms of accuracy.Comment: Submitted to IEEE/RSJ IROS201

    Deep Network Uncertainty Maps for Indoor Navigation

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    Most mobile robots for indoor use rely on 2D laser scanners for localization, mapping and navigation. These sensors, however, cannot detect transparent surfaces or measure the full occupancy of complex objects such as tables. Deep Neural Networks have recently been proposed to overcome this limitation by learning to estimate object occupancy. These estimates are nevertheless subject to uncertainty, making the evaluation of their confidence an important issue for these measures to be useful for autonomous navigation and mapping. In this work we approach the problem from two sides. First we discuss uncertainty estimation in deep models, proposing a solution based on a fully convolutional neural network. The proposed architecture is not restricted by the assumption that the uncertainty follows a Gaussian model, as in the case of many popular solutions for deep model uncertainty estimation, such as Monte-Carlo Dropout. We present results showing that uncertainty over obstacle distances is actually better modeled with a Laplace distribution. Then, we propose a novel approach to build maps based on Deep Neural Network uncertainty models. In particular, we present an algorithm to build a map that includes information over obstacle distance estimates while taking into account the level of uncertainty in each estimate. We show how the constructed map can be used to increase global navigation safety by planning trajectories which avoid areas of high uncertainty, enabling higher autonomy for mobile robots in indoor settings.Comment: Accepted for publication in "2019 IEEE-RAS International Conference on Humanoid Robots (Humanoids)

    Differential Dynamic Programming with Nonlinear Safety Constraints Under System Uncertainties

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    Safe operation of systems such as robots requires them to plan and execute trajectories subject to safety constraints. When those systems are subject to uncertainties in their dynamics, ensuring that the constraints are not violated is challenging. In this paper, we propose a safe trajectory optimization and control approach (Safe-CDDP) for systems under additive uncertainties and non-linear safety constraints based on constrained differential dynamic programming (DDP). The safety of the robot during its motion is formulated as chance-constraints with user-chosen probabilities of constraint satisfaction. The chance constraints are transformed into deterministic ones in DDP formulation by constraint tightening. To avoid over conservatism during constraint tightening, linear control gains of the feedback policy derived from the constrained DDP are used in the approximation of closed-loop uncertainty propagation in prediction. The proposed algorithm is empirically demonstrated on three different robot dynamics with up to 12 states and the results show the applicability of the approach for safety-aware applications.Comment: 7 pages, 4 figures, submitted to ICRA 202

    Increasing the Efficiency of Policy Learning for Autonomous Vehicles by Multi-Task Representation Learning

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    Driving in a dynamic, multi-agent, and complex urban environment is a difficult task requiring a complex decision-making policy. The learning of such a policy requires a state representation that can encode the entire environment. Mid-level representations that encode a vehicle's environment as images have become a popular choice. Still, they are quite high-dimensional, limiting their use in data-hungry approaches such as reinforcement learning. In this article, we propose to learn a low-dimensional and rich latent representation of the environment by leveraging the knowledge of relevant semantic factors. To do this, we train an encoder-decoder deep neural network to predict multiple application-relevant factors such as the trajectories of other agents and the ego car. Furthermore, we propose a hazard signal based on other vehicles' future trajectories and the planned route which is used in conjunction with the learned latent representation as input to a down-stream policy. We demonstrate that using the multi-head encoder-decoder neural network results in a more informative representation than a standard single-head model. In particular, the proposed representation learning and the hazard signal help reinforcement learning to learn faster, with increased performance and less data than baseline methods

    Robotic manipulation of multiple objects as a POMDP

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    This paper investigates manipulation of multiple unknown objects in a crowded environment. Because of incomplete knowledge due to unknown objects and occlusions in visual observations, object observations are imperfect and action success is uncertain, making planning challenging. We model the problem as a partially observable Markov decision process (POMDP), which allows a general reward based optimization objective and takes uncertainty in temporal evolution and partial observations into account. In addition to occlusion dependent observation and action success probabilities, our POMDP model also automatically adapts object specific action success probabilities. To cope with the changing system dynamics and performance constraints, we present a new online POMDP method based on particle filtering that produces compact policies. The approach is validated both in simulation and in physical experiments in a scenario of moving dirty dishes into a dishwasher. The results indicate that: 1) a greedy heuristic manipulation approach is not sufficient, multi-object manipulation requires multi-step POMDP planning, and 2) on-line planning is beneficial since it allows the adaptation of the system dynamics model based on actual experience
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