3 research outputs found

    Eating Disorder Narratives: Personal Experiences of Anorexia and Bulimia

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    The following paper explores the ways in which we currently understand eating disorders, examining the current theory and literature as well as providing the stories of three women and one man with first-hand experience with eating disorders. Through the use of formal interviews, the paper focuses not only on the ways in which an eating disorder affects an individual’s life but also on the ways in which an individual’s life affects the manifestation of his or her eating disorder

    The Role of Youth Program Leaders in the Use of Technology: Challenges and Opportunities for Youth-Serving Organizations

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    Youth-serving organizations offer young people an opportunity to gain skills and advance their knowledge of current and evolving technology through experiential learning. The key to ensuring that young people have meaningful learning experiences is directly related to the youth program leader who is responsible for designing and implementing these programs. Programs conducted by well-trained and well-prepared adults are an essential component of community-based interventions. To date, there is relatively limited research on how technology such as smart phones can be used in community-based programs and the success or failure of this as a strategy for delivering information and engaging young people in a program. In this paper, we discuss how technology was introduced into eight programs conducted by youth-serving organizations in the Southwest. We discuss the training of youth program leaders and their experience using technology at their sites, highlighting what worked and what was problematic, how challenges were overcome, and lessons learned

    The Role of Youth Program Leaders in the Use of Technology: Challenges and Opportunities for Youth-Serving Organizations

    Get PDF
    Youth-serving organizations offer young people an opportunity to gain skills and advance their knowledge of current and evolving technology through experiential learning. The key to ensuring that young people have meaningful learning experiences is directly related to the youth program leader who is responsible for designing and implementing these programs. Programs conducted by well-trained and well-prepared adults are an essential component of community-based interventions. To date, there is relatively limited research on how technology such as smart phones can be used in community-based programs and the success or failure of this as a strategy for delivering information and engaging young people in a program. In this paper, we discuss how technology was introduced into eight programs conducted by youth-serving organizations in the Southwest. We discuss the training of youth program leaders and their experience using technology at their sites, highlighting what worked and what was problematic, how challenges were overcome, and lessons learned
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