3 research outputs found

    Interoperable multimedia metadata through similarity-based semantic web service discovery

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    The increasing availability of multimedia (MM) resources, Web services as well as content, on the Web raises the need to automatically discover and process resources out of distributed repositories. However, the heterogeneity of applied metadata schemas and vocabularies – ranging from XML-based schemas such as MPEG-7 to formal knowledge representation approaches – raises interoperability problems. To enable MM metadata interoperability by means of automated similarity-computation, we propose a hybrid representation approach which combines symbolic MM metadata representations with a grounding in so-called Conceptual Spaces (CS). In that, we enable automatic computation of similarities across distinct metadata vocabularies and schemas in terms of spatial distances in shared CS. Moreover, such a vector-based approach is particularly well suited to represent MM metadata, given that a majority of MM parameters is provided in terms of quantified metrics. To prove the feasibility of our approach, we provide a prototypical implementation facilitating similarity-based discovery of publicly available MM services, aiming at federated MM content retrieval out of heterogeneous repositories

    QUALINET White Paper on Definitions of Immersive Media Experience (IMEx)

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    With the coming of age of virtual/augmented reality and interactive media, numerous definitions, frameworks, and models of immersion have emerged across different fields ranging from computer graphics to literary works. Immersion is oftentimes used interchangeably with presence as both concepts are closely related. However, there are noticeable interdisciplinary differences regarding definitions, scope, and constituents that are required to be addressed so that a coherent understanding of the concepts can be achieved. Such consensus is vital for paving the directionality of the future of immersive media experiences (IMEx) and all related matters. The aim of this white paper is to provide a survey of definitions of immersion and presence which leads to a definition of immersive media experience (IMEx). The Quality of Experience (QoE) for immersive media is described by establishing a relationship between the concepts of QoE and IMEx followed by application areas of immersive media experience. Influencing factors on immersive media experience are elaborated as well as the assessment of immersive media experience. Finally, standardization activities related to IMEx are highlighted and the white paper is concluded with an outlook related to future developments
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