4,677 research outputs found
Random triangle removal
Starting from a complete graph on vertices, repeatedly delete the edges
of a uniformly chosen triangle. This stochastic process terminates once it
arrives at a triangle-free graph, and the fundamental question is to estimate
the final number of edges (equivalently, the time it takes the process to
finish, or how many edge-disjoint triangles are packed via the random greedy
algorithm). Bollob\'as and Erd\H{o}s (1990) conjectured that the expected final
number of edges has order , motivated by the study of the Ramsey
number . An upper bound of was shown by Spencer (1995) and
independently by R\"odl and Thoma (1996). Several bounds were given for
variants and generalizations (e.g., Alon, Kim and Spencer (1997) and Wormald
(1999)), while the best known upper bound for the original question of
Bollob\'as and Erd\H{o}s was due to Grable (1997). No nontrivial
lower bound was available.
Here we prove that with high probability the final number of edges in random
triangle removal is equal to , thus confirming the 3/2 exponent
conjectured by Bollob\'as and Erd\H{o}s and matching the predictions of Spencer
et al. For the upper bound, for any fixed we construct a family of
graphs by gluing triangles sequentially
in a prescribed manner, and dynamically track all homomorphisms from them,
rooted at any two vertices, up to the point where edges
remain. A system of martingales establishes concentration for these random
variables around their analogous means in a random graph with corresponding
edge density, and a key role is played by the self-correcting nature of the
process. The lower bound builds on the estimates at that very point to show
that the process will typically terminate with at least edges
left.Comment: 42 pages, 4 figures. Supercedes arXiv:1108.178
The game chromatic number of random graphs
Given a graph G and an integer k, two players take turns coloring the
vertices of G one by one using k colors so that neighboring vertices get
different colors. The first player wins iff at the end of the game all the
vertices of G are colored. The game chromatic number \chi_g(G) is the minimum k
for which the first player has a winning strategy. In this paper we analyze the
asymptotic behavior of this parameter for a random graph G_{n,p}. We show that
with high probability the game chromatic number of G_{n,p} is at least twice
its chromatic number but, up to a multiplicative constant, has the same order
of magnitude. We also study the game chromatic number of random bipartite
graphs
Relocating empowerment as a management concept for Asia
Management theories, especially those in the area of human resource management, are predominantly Western-centric in origin and in the empirical testing that underpins them. The purpose of this paper is to explore perceptions of one such theory, employee empowerment, in an Asian context. Information gathered from an open ended questionnaire and focus groups provide an in-depth examination of hotel managers' perceptions and practice of empowerment in the workplace. This study provides tentative indicators of significant culturally-driven differences in the understanding and application of employee empowerment (in terms of both research and practice) between Western and Asian contexts. The results of this study indicate that empowerment in Asian cultures relates much more to the individual and his/her merits, in contrast to organizationally-driven empowerment in Western countries. The findings also indicate that empowerment by hotel managers is related to the level of personal trust the manager has in an employee
On thermodynamic and quantum fluctuations of cosmological constant
We discuss from the condensed-matter point of view the recent idea that the
Poisson fluctuations of cosmological constant about zero could be a source of
the observed dark energy. We argue that the thermodynamic fluctuations of
Lambda are much bigger. Since the amplitude of fluctuations is proportional to
V^{-1/2}, where V is the volume of the Universe, the present constraint on the
cosmological constant provides the lower limit for V, which is much bigger than
the volume within the cosmological horizon.Comment: 4 pages, version submitted to JETP Letter
Ramsey games with giants
The classical result in the theory of random graphs, proved by Erdos and
Renyi in 1960, concerns the threshold for the appearance of the giant component
in the random graph process. We consider a variant of this problem, with a
Ramsey flavor. Now, each random edge that arrives in the sequence of rounds
must be colored with one of R colors. The goal can be either to create a giant
component in every color class, or alternatively, to avoid it in every color.
One can analyze the offline or online setting for this problem. In this paper,
we consider all these variants and provide nontrivial upper and lower bounds;
in certain cases (like online avoidance) the obtained bounds are asymptotically
tight.Comment: 29 pages; minor revision
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