1,428 research outputs found

    A Law and Economics Critique of the Law Review System

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    The law review system prizes placement of articles in highlyranked journals, and the optimum method to ensure the best placement, which many scholars have intuited, is a saturation submission strategy of submitting articles to as many journals as possible. However, there has neither been an explanation as to what incentivizes this submission strategy nor any analysis as to what happens to scholars who cannot afford this strategy. This article uses a law and economics approach to study the incentive structures of the law review system, and identifies two features of the system that encourage saturation submission and punishes the poorly-resourced: (a) journals have no availability to accept all articles of equal quality; and (b) there is an insufficient match between acceptance and journal ranking. It demonstrates that the law review system behaves as a market, and is meritocratic only for those scholars who can afford to practice saturation submission. This article concludes with some thoughts about reforming the system

    Assessing AI output in legal decision-making with nearest neighbors

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    Artificial intelligence (“AI”) systems are widely used to assist or automate decision-making. Although there are general metrics for the performance of AI systems, there is, as yet, no well-established gauge to assess the quality of particular AI recommendations or decisions. This presents a serious problem in the emerging use of AI in legal applications because the legal system aims for good performance not only in the aggregate but also in individual cases. This Article presents the concept of using nearest neighbors to assess individual AI output. This nearest neighbor analysis has the benefit of being easy to understand and apply for judges, lawyers, and juries. In addition, it is fundamentally compatible with existing AI methodologies. This Article explains how the concept could be applied for probing AI output in a number of use cases, including civil discovery, risk prediction, and forensic comparison, while also presenting its limitations

    Learning, Teaching, and Turn Taking in the Repeated Assignment Game

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    History-dependent strategies are often used to support cooperation in repeated game models. Using the indefinitely repeated common-pool resource assignment game and a perfect stranger experimental design, this paper reports novel evidence that players who have successfully used an efficiency-enhancing turn-taking strategy will teach other players in subsequent supergames to adopt this strategy. We find that subjects engage in turn taking frequently in both the Low Conflict and the High Conflict treatments. Prior experience with turn taking significantly increases turn taking in both treatments. Moreover, successful turn taking often involves fast learning, and individuals with turn taking experience are more likely to be teachers than inexperienced individuals. The comparative statics results show that teaching in such an environment also responds to incentives, since teaching is empirically more frequent in the Low Conflict treatment with higher benefits and lower costs.Learning, Teaching, Assignment Game, Laboratory Experiment, Repeated Games, Turn Taking, Common-Pool Resources

    Avian photoreceptor patterns represent a disordered hyperuniform solution to a multiscale packing problem

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    Optimal spatial sampling of light rigorously requires that identical photoreceptors be arranged in perfectly regular arrays in two dimensions. Examples of such perfect arrays in nature include the compound eyes of insects and the nearly crystalline photoreceptor patterns of some fish and reptiles. Birds are highly visual animals with five different cone photoreceptor subtypes, yet their photoreceptor patterns are not perfectly regular. By analyzing the chicken cone photoreceptor system consisting of five different cell types using a variety of sensitive microstructural descriptors, we find that the disordered photoreceptor patterns are ``hyperuniform'' (exhibiting vanishing infinite-wavelength density fluctuations), a property that had heretofore been identified in a unique subset of physical systems, but had never been observed in any living organism. Remarkably, the photoreceptor patterns of both the total population and the individual cell types are simultaneously hyperuniform. We term such patterns ``multi-hyperuniform'' because multiple distinct subsets of the overall point pattern are themselves hyperuniform. We have devised a unique multiscale cell packing model in two dimensions that suggests that photoreceptor types interact with both short- and long-ranged repulsive forces and that the resultant competition between the types gives rise to the aforementioned singular spatial features characterizing the system, including multi-hyperuniformity.Comment: 31 pages, 12 figure
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