142 research outputs found

    A Hierarchical Bayesian Trust Model based on Reputation and Group Behaviour

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    In many systems, agents must rely on their peers to achieve their goals. However, when trusted to perform an action, an agent may betray that trust by not behaving as required. Agents must therefore estimate the behaviour of their peers, so that they may identify reliable interaction partners. To this end, we present a Bayesian trust model (HABIT) for assessing trust based on direct experience and (potentially unreliable) reputation. Although existing approaches claim to achieve this, most rely on heuristics with little theoretical foundation. In contrast, HABIT is based on principled statistical techniques; can be used with any representation of behaviour; and can assess trust based on observed similarities between groups of agents. In this paper, we describe the theoretical aspects of the model and present experimental results in which HABIT was shown to be up to twice as accurate at predicting trustee performance as an existing state-of-the-art trust model

    Sequential Decision Making with Untrustworthy Service Providers

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    In this paper, we deal with the sequential decision making problem of agents operating in computational economies, where there is uncertainty regarding the trustworthiness of service providers populating the environment. Specifically, we propose a generic Bayesian trust model, and formulate the optimal Bayesian solution to the exploration-exploitation problem facing the agents when repeatedly interacting with others in such environments. We then present a computationally tractable Bayesian reinforcement learning algorithm to approximate that solution by taking into account the expected value of perfect information of an agent's actions. Our algorithm is shown to dramatically outperform all previous finalists of the international Agent Reputation and Trust (ART) competition, including the winner from both years the competition has been run

    The ART of IAM: The Winning Strategy for the 2006 Competition

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    In many dynamic open systems, agents have to interact with one another to achieve their goals. Here, agents may be self-interested, and when trusted to perform an action for others, may betray that trust by not performing the actions as required. In addition, due to the size of such systems, agents will often interact with other agents with which they have little or no past experience. This situation has led to the development of a number of trust and reputation models, which aim to facilitate an agent's decision making in the face of uncertainty regarding the behaviour of its peers. However, these multifarious models employ a variety of different representations of trust between agents, and measure performance in many different ways. This has made it hard to adequately evaluate the relative properties of different models, raising the need for a common platform on which to compare competing mechanisms. To this end, the ART Testbed Competition has been proposed, in which agents using different trust models compete against each other to provide services in an open marketplace. In this paper, we present the winning strategy for this competition in 2006, provide an analysis of the factors that led to this success, and discuss lessons learnt from the competition about issues of trust in multiagent systems in general. Our strategy, IAM, is Intelligent (using statistical models for opponent modelling), Abstemious (spending its money parsimoniously based on its trust model) and Moral (providing fair and honest feedback to those that request it)

    The ART of IAM: The Winning Strategy for the 2006 Competition

    No full text
    In many dynamic open systems, agents have to interact with one another to achieve their goals. Here, agents may be self-interested, and when trusted to perform an action for others, may betray that trust by not performing the actions as required. In addition, due to the size of such systems, agents will often interact with other agents with which they have little or no past experience. This situation has led to the development of a number of trust and reputation models, which aim to facilitate an agent's decision making in the face of uncertainty regarding the behaviour of its peers. However, these multifarious models employ a variety of different representations of trust between agents, and measure performance in many different ways. This has made it hard to adequately evaluate the relative properties of different models, raising the need for a common platform on which to compare competing mechanisms. To this end, the ART Testbed Competition has been proposed, in which agents using different trust models compete against each other to provide services in an open marketplace. In this paper, we present the winning strategy for this competition in 2006, provide an analysis of the factors that led to this success, and discuss lessons learnt from the competition about issues of trust in multiagent systems in general. Our strategy, IAM, is Intelligent (using statistical models for opponent modelling), Abstemious (spending its money parsimoniously based on its trust model) and Moral (providing fair and honest feedback to those that request it)

    Bayesian modelling of community-based multidimensional trust in participatory sensing under data sparsity

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    We propose a new Bayesian model for reliable aggregation of crowdsourced estimates of real-valued quantities in participatory sensing applications. Existing approaches focus on probabilistic modelling of user’s reliability as the key to accurate aggregation. However, these are either limited to estimating discrete quantities, or require a significant number of reports from each user to accurately model their reliability. To mitigate these issues, we adopt a community-based approach, which reduces the data required to reliably aggregate real-valued estimates, by leveraging correlations between the re- porting behaviour of users belonging to different communities. As a result, our method is up to 16.6% more accurate than existing state-of-the-art methods and is up to 49% more effective under data sparsity when used to estimate Wi-Fi hotspot locations in a real-world crowdsourcing application

    Planning search and rescue missions for UAV teams

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    The coordination of multiple Unmanned Aerial Vehicles (UAVs) to carry out aerial surveys is a major challenge for emergency responders. In particular, UAVs have to fly over kilometre-scale areas while trying to discover casualties as quickly as possible. To aid in this process, it is desirable to exploit the increasing availability of data about a disaster from sources such as crowd reports, satellite re- mote sensing, or manned reconnaissance. In particular, such inform- ation can be a valuable resource to drive the planning of UAV flight paths over a space in order to discover people who are in danger. However challenges of computational tractability remain when plan- ning over the very large action spaces that result. To overcome these, we introduce the survivor discovery problem and present as our solu- tion, the first example of a continuous factored coordinated Monte Carlo tree search algorithm. Our evaluation against state of the art benchmarks show that our algorithm, Co-CMCTS, is able to localise more casualties faster than standard approaches by 7% or more on simulations with real-world data

    Planning search and rescue missions for UAV teams

    No full text
    The coordination of multiple Unmanned Aerial Vehicles (UAVs) to carry out aerial surveys is a major challenge for emergency responders. In particular, UAVs have to fly over kilometre-scale areas while trying to discover casualties as quickly as possible. To aid in this process, it is desirable to exploit the increasing availability of data about a disaster from sources such as crowd reports, satellite remote sensing, or manned reconnaissance. In particular, such information can be a valuable resource to drive the planning of UAV flight paths over a space in order to discover people who are in danger. However challenges of computational tractability remain when planning over the very large action spaces that result. To overcome these, we introduce the survivor discovery problem and present as our solution, the first example of a continuous factored coordinated Monte Carlo tree search algorithm. Our evaluation against state of the art benchmarks show that our algorithm, Co-CMCTS, is able to localise more casualties faster than standard approaches by 7% or more on simulations with real-world data

    Factored Monte-Carlo tree search for coordinating UAVs in disaster response

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    The coordination of multiple Unmanned Aerial Vehicles (UAVs) to carry out surveys is a major challenge for emergency responders. In particular, UAVs have to fly over kilometre-scale areas while trying to discover casualties as quickly as possible. However, an increase in the availability of real-time data about a disaster from sources such as crowd reports or satellites presents a valuable source of information to drive the planning of UAV flight paths over a space in order to discover people who are in danger. Nevertheless challenges remain when planning over the very large action spaces that result. To this end, we introduce the survivor discovery problem and present as our solution, the first example of a factored coordinated Monte Carlo tree search algorithm to perform decentralised path planning for multiple coordinated UAVs. Our evaluation against standard benchmarks show that our algorithm, Co-MCTS, is able to find more casualties faster than standard approaches by 10% or more on simulations with real-world data from the 2010 Haiti earthquake

    Trust beyond reputation: A computational trust model based on stereotypes

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    Models of computational trust support users in taking decisions. They are commonly used to guide users' judgements in online auction sites; or to determine quality of contributions in Web 2.0 sites. However, most existing systems require historical information about the past behavior of the specific agent being judged. In contrast, in real life, to anticipate and to predict a stranger's actions in absence of the knowledge of such behavioral history, we often use our "instinct"- essentially stereotypes developed from our past interactions with other "similar" persons. In this paper, we propose StereoTrust, a computational trust model inspired by stereotypes as used in real-life. A stereotype contains certain features of agents and an expected outcome of the transaction. When facing a stranger, an agent derives its trust by aggregating stereotypes matching the stranger's profile. Since stereotypes are formed locally, recommendations stem from the trustor's own personal experiences and perspective. Historical behavioral information, when available, can be used to refine the analysis. According to our experiments using Epinions.com dataset, StereoTrust compares favorably with existing trust models that use different kinds of information and more complete historical information
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