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5 research outputs found
Analysing the Suitability of Virtual Worlds for Direct Instruction and Individual Learning Activities
Author
A. R.Hevner
D.Moore
+6 more
J.Rust
M.Knapp
R. K.Yin
S.Stoney
T.Malone
Z.Berge
Publication venue
'IGI Global'
Publication date
Field of study
No full text
Crossref
Believable and Effective AI Agents in Virtual Worlds
Author
D.Mitchell
G.Yannakakis
+10 more
H.Wang
J.Schrum
L.Kaelbling
M.Bell
M.Csikszentmihalyi
P.Langley
R.Bonse
S.Bonacina
S.Wintermute
T.Malone
Publication venue
'IGI Global'
Publication date
Field of study
No full text
Crossref
Creating Believable and Effective AI Agents for Games and Simulations
Author
A.Champandard
C.Biever
+15 more
D.Choi
D.Hofstadter
D.Mitchell
G.Yannakakis
G.Yannakakis
J.Ahlquist
L.Kaelbling
M.Bell
M.Csikszentmihalyi
P.Langley
P.Sweetser
R. M.Jones
R.Bonse
S.Wintermute
T.Malone
Publication venue
'IGI Global'
Publication date
01/01/2014
Field of study
No full text
Crossref
Designing Game-Based Learning Activities in Virtual Worlds
Author
A.Aamodt
A.Hirumi
+12 more
C.Bain
C.Veugen
E.Boyle
H. S.Barrows
J. P.Gee
J.Murray
M. E.Gredler
M.Prensky
R. C.Schank
S. L.Holloway
T. W.Malone
T.Malone
Publication venue
'IGI Global'
Publication date
01/01/2010
Field of study
No full text
Crossref
Minecraft as a Creative Tool
Author
B.Johnson
G.Alexander
+17 more
G.Lastowka
I.Harel
J.Beck
J.Gee
J.Gee
J.Gee
J.Juul
L.Cuban
M.Prensky
P.Johnson
P.Lipman
P.Mishra
S. C.Duncan
S.Papert
T.Connolly
T.Malone
Y.Kafai
Publication venue
'IGI Global'
Publication date
Field of study
No full text
Crossref