66,156 research outputs found

    Modelling and control of the flame temperature distribution using probability density function shaping

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    This paper presents three control algorithms for the output probability density function (PDF) control of the 2D and 3D flame distribution systems. For the 2D flame distribution systems, control methods for both static and dynamic flame systems are presented, where at first the temperature distribution of the gas jet flames along the cross-section is approximated. Then the flame energy distribution (FED) is obtained as the output to be controlled by using a B-spline expansion technique. The general static output PDF control algorithm is used in the 2D static flame system, where the dynamic system consists of a static temperature model of gas jet flames and a second-order actuator. This leads to a second-order closed-loop system, where a singular state space model is used to describe the dynamics with the weights of the B-spline functions as the state variables. Finally, a predictive control algorithm is designed for such an output PDF system. For the 3D flame distribution systems, all the temperature values of the flames are firstly mapped into one temperature plane, and the shape of the temperature distribution on this plane can then be controlled by the 3D flame control method proposed in this paper. Three cases are studied for the proposed control methods and desired simulation results have been obtained

    First Prismatic Building Model Reconstruction from TomoSAR Points Clouds

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    This paper demonstrates for the first time the potential of explicitly modelling the individual roof surfaces to reconstruct 3-D prismatic building models using spaceborne tomographic synthetic aperture radar (TomoSAR) point clouds. The proposed approach is modular and works as follows: it first extracts the buildings via DSM generation and cutting-off the ground terrain. The DSM is smoothed using BM3D denoising method proposed in (Dabov et al., 2007) and a gradient map of the smoothed DSM is generated based on height jumps. Watershed segmentation is then adopted to oversegment the DSM into different regions. Subsequently, height and polygon complexity constrained merging is employed to refine (i.e., to reduce) the retrieved number of roof segments. Coarse outline of each roof segment is then reconstructed and later refined using quadtree based regularization plus zig-zag line simplification scheme. Finally, height is associated to each refined roof segment to obtain the 3-D prismatic model of the building. The proposed approach is illustrated and validated over a large building (convention center) in the city of Las Vegas using TomoSAR point clouds generated from a stack of 25 images using Tomo-GENESIS software developed at DLR
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