2 research outputs found

    Guidelines for Appealing Exergames

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    Exergames, video games that have activities based on the gamers’ intention to exercise, improve, or maintain physical fitness, have the potential for entertainment and exercise. However, we hypothesize that exergames may not be as appealing as non-exergames. We evaluated exergames using three types of user studies: personal game reviews, user comment reviews, and user surveys. - We came up with appealing elements in video games and wrote recommendation guidelines for an exergame with said elements

    Vision-based Intelligent Prosthetic Robotic Arm

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    This project involves the design and development of an anthropomorphic trans-radial prosthetic robot that offers low-level assistive intelligence. The device is capable of autonomously determining object positions through a palm-embedded camera, and utilizes a two degree-of-freedom wrist to track and orient itself to an object. The fingers are actuated using a bevel-gear driven system that allows for variable grip strength through the relation between the forces generated at the fingertips and the current draw of the motors. The core advantage of this system is its user-friendly human interaction, reducing cognitive burden during grasping activities of daily living
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