70 research outputs found
Joint Channel Selection and Power Control in Infrastructureless Wireless Networks: A Multi-Player Multi-Armed Bandit Framework
This paper deals with the problem of efficient resource allocation in dynamic
infrastructureless wireless networks. Assuming a reactive interference-limited
scenario, each transmitter is allowed to select one frequency channel (from a
common pool) together with a power level at each transmission trial; hence, for
all transmitters, not only the fading gain, but also the number of interfering
transmissions and their transmit powers are varying over time. Due to the
absence of a central controller and time-varying network characteristics, it is
highly inefficient for transmitters to acquire global channel and network
knowledge. Therefore a reasonable assumption is that transmitters have no
knowledge of fading gains, interference, and network topology. Each
transmitting node selfishly aims at maximizing its average reward (or
minimizing its average cost), which is a function of the action of that
specific transmitter as well as those of all other transmitters. This scenario
is modeled as a multi-player multi-armed adversarial bandit game, in which
multiple players receive an a priori unknown reward with an arbitrarily
time-varying distribution by sequentially pulling an arm, selected from a known
and finite set of arms. Since players do not know the arm with the highest
average reward in advance, they attempt to minimize their so-called regret,
determined by the set of players' actions, while attempting to achieve
equilibrium in some sense. To this end, we design in this paper two joint power
level and channel selection strategies. We prove that the gap between the
average reward achieved by our approaches and that based on the best fixed
strategy converges to zero asymptotically. Moreover, the empirical joint
frequencies of the game converge to the set of correlated equilibria. We
further characterize this set for two special cases of our designed game
Channel Selection for Network-assisted D2D Communication via No-Regret Bandit Learning with Calibrated Forecasting
We consider the distributed channel selection problem in the context of
device-to-device (D2D) communication as an underlay to a cellular network.
Underlaid D2D users communicate directly by utilizing the cellular spectrum but
their decisions are not governed by any centralized controller. Selfish D2D
users that compete for access to the resources construct a distributed system,
where the transmission performance depends on channel availability and quality.
This information, however, is difficult to acquire. Moreover, the adverse
effects of D2D users on cellular transmissions should be minimized. In order to
overcome these limitations, we propose a network-assisted distributed channel
selection approach in which D2D users are only allowed to use vacant cellular
channels. This scenario is modeled as a multi-player multi-armed bandit game
with side information, for which a distributed algorithmic solution is
proposed. The solution is a combination of no-regret learning and calibrated
forecasting, and can be applied to a broad class of multi-player stochastic
learning problems, in addition to the formulated channel selection problem.
Analytically, it is established that this approach not only yields vanishing
regret (in comparison to the global optimal solution), but also guarantees that
the empirical joint frequencies of the game converge to the set of correlated
equilibria.Comment: 31 pages (one column), 9 figure
Stability and Distributed Power Control in MANETs with Outages and Retransmissions
In the current work the effects of hop-by-hop packet loss and retransmissions
via ARQ protocols are investigated within a Mobile Ad-hoc NET-work (MANET).
Errors occur due to outages and a success probability function is related to
each link, which can be controlled by power and rate allocation. We first
derive the expression for the network's capacity region, where the success
function plays a critical role. Properties of the latter as well as the related
maximum goodput function are presented and proved. A Network Utility
Maximization problem (NUM) with stability constraints is further formulated
which decomposes into (a) the input rate control problem and (b) the scheduling
problem. Under certain assumptions problem (b) is relaxed to a weighted sum
maximization problem with number of summants equal to the number of nodes. This
further allows the formulation of a non-cooperative game where each node
decides independently over its transmitting power through a chosen link. Use of
supermodular game theory suggests a price based algorithm that converges to a
power allocation satisfying the necessary optimality conditions of (b).
Implementation issues are considered so that minimum information exchange
between interfering nodes is required. Simulations illustrate that the
suggested algorithm brings near optimal results.Comment: 25 pages, 6 figures, 1 table, submitted to the IEEE Trans. on
Communication
Spectral radii of asymptotic mappings and the convergence speed of the standard fixed point algorithm
Important problems in wireless networks can often be solved by computing
fixed points of standard or contractive interference mappings, and the
conventional fixed point algorithm is widely used for this purpose. Knowing
that the mapping used in the algorithm is not only standard but also
contractive (or only contractive) is valuable information because we obtain a
guarantee of geometric convergence rate, and the rate is related to a property
of the mapping called modulus of contraction. To date, contractive mappings and
their moduli of contraction have been identified with case-by-case approaches
that can be difficult to generalize. To address this limitation of existing
approaches, we show in this study that the spectral radii of asymptotic
mappings can be used to identify an important subclass of contractive mappings
and also to estimate their moduli of contraction. In addition, if the fixed
point algorithm is applied to compute fixed points of positive concave
mappings, we show that the spectral radii of asymptotic mappings provide us
with simple lower bounds for the estimation error of the iterates. An immediate
application of this result proves that a known algorithm for load estimation in
wireless networks becomes slower with increasing traffic.Comment: Paper accepted for presentation at ICASSP 201
MAC Resolvability: First And Second Order Results
Building upon previous work on the relation between secrecy and channel
resolvability, we revisit a secrecy proof for the multiple-access channel from
the perspective of resolvability. We then refine the approach in order to
obtain some novel results on the second-order achievable rates.Comment: Slightly extended version of the paper accepted at the 4th Workshop
on Physical-Layer Methods for Wireless Security during IEEE CNS 2017. v2:
Fixed typos and extended literature section in accordance with reviewers'
recommendation
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