3 research outputs found
Team 3: Analyzing Selected Questions in a Refugee Camp Scenario Using PAX3D
from Scythe : Proceedings and Bulletin of the International Data Farming Community, Issue 7 Workshop 19The Bundeswehr Transformation Center is examining how
M&S can effectively support CD&E projects related to Peace
Support Operations (PSO). Human Factors and Human
Behavior analyses have proven to be highly relevant in this
context. One study specifically examines possibilities to model scenarios in a PSO with PAX in which the military is
tasked to assist in building and operating refugee camps,
and especially to ensure order and security. PAX is planned
to be used to support decision makers in assessing and
evaluating ROE (Rules of Engagements) applying the basic
use of force guidelines for the soldier in PSO missions
Team 1: Maritime Force Protection Study using MANA and Automatic Co-Evolution (ACE)
from Scythe : Proceedings and Bulletin of the International Data Farming Community, Issue 6 Workshop 18This study investigated maritime protection using the
Automated Co-Evolution (ACE) framework developed in
Singapore. The scenario examined involved a frigate having
to defend a high-value but poorly protected target vessel
(HVT) from pirate or Fast Intruder Attack Craft (FIAC). The
outcomes for the study were to determine whether ACE
could come up with feasible tactics for both Blue and Red
forces, and as a secondary objective, to gain insights into the
scenario itself
Team 6: Utility of Distillation Modeling for Countering IEDs
from Scythe : Proceedings and Bulletin of the International Data Farming Community, Issue 7 Workshop 19This Team participated in an ongoing study to examine the
utility of distillation modeling in the Counter-IED
(Improvised Explosive Devices) fight. In
September, as part of that study, an Agent-Based
Modeling workshop examining hard questions in
the Counter-IED battle identified a set of problems
that can be addressed by agent-based models and
related methods such as data farming. The
questions covered C-IED needs in various
categories including: insurgent network evolution
and adaptation; red-teaming and technical gaming;
C-IED initiative assessment; and recidivism. This
team reviewed the output from the September
workshop on agent-based modeling, extracted
problems that can feasibly be addressed in a rapid
prototyping process, and began to design a
software experiment that will address a selected
problem