7 research outputs found

    A unified hierarchical algorithm for global illumination with scattering volumes and object clusters

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    Radiosity and Global Illumination

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    Radiosity & Global Illumination is a more theoretical coverage of global illumination. It has less code, but covers more topics than A Programmer's Perspective. In addition to the fundamental radiosity technique, this book discusses issues with control and complexity, and Monte Carlo techniques. Along with Peter Shirley's book, this provides fairly good coverage of the theory and practice of ray tracing based global illumination algorithms
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