313 research outputs found
A Comparative study of Chinese and American address terms
In cross-cultural situations, choices of address terms often reflect cultural differences. Although a good number of studies have discussed address terms in mono-linguistic settings, literature directly related to cross-cultural address terms is scarce. The current study intends to investigate common forms of address terms in Chinese and American cultures. Two hypotheses are examined: 1) Differences between Americans and Chinese in their choices of address terms are governed by cultural norms such as politeness, as well as by contexts or styles, and 2) The Chinese students in the U.S., who are undergoing the process of assimilation and acculturation, tend to accommodate the American culture and be more like the Americans in their choices of address terms.
Twenty-seven American and 24 Chinese subjects completed a 12-item survey. Data was analyzed by descriptive statistics and visual presentations and through the Kolmogorov-Smimov tests of population difference. The results indicate that while most American respondents tend to use either first name or no name in most informal settings or status conscious settings, Chinese respondents under the context in China would use more diversified choices. In addition, acculturation plays a role in Chinese respondents’ language change in terms of the choices of address terms. The relationship between age and the choice of address terms is also discussed
Pedestrian Attribute Editing for Gait Recognition and Anonymization
As a kind of biometrics, the gait information of pedestrians has attracted
widespread attention from both industry and academia since it can be acquired
from long distances without the cooperation of targets. In recent literature,
this line of research has brought exciting chances along with alarming
challenges: On the positive side, gait recognition used for security
applications such as suspect retrieval and safety checks is becoming more and
more promising. On the negative side, the misuse of gait information may lead
to privacy concerns, as lawbreakers can track subjects of interest using gait
characteristics even under face-masked and clothes-changed scenarios. To handle
this double-edged sword, we propose a gait attribute editing framework termed
GaitEditor. It can perform various degrees of attribute edits on real gait
sequences while maintaining the visual authenticity, respectively used for gait
data augmentation and de-identification, thereby adaptively enhancing or
degrading gait recognition performance according to users' intentions.
Experimentally, we conduct a comprehensive evaluation under both gait
recognition and anonymization protocols on three widely used gait benchmarks.
Numerous results illustrate that the adaptable utilization of GaitEditor
efficiently improves gait recognition performance and generates vivid
visualizations with de-identification to protect human privacy. To the best of
our knowledge, GaitEditor is the first framework capable of editing multiple
gait attributes while simultaneously benefiting gait recognition and gait
anonymization. The source code of GaitEditor will be available at
https://github.com/ShiqiYu/OpenGait
Learning Gait Representation from Massive Unlabelled Walking Videos: A Benchmark
Gait depicts individuals' unique and distinguishing walking patterns and has
become one of the most promising biometric features for human identification.
As a fine-grained recognition task, gait recognition is easily affected by many
factors and usually requires a large amount of completely annotated data that
is costly and insatiable. This paper proposes a large-scale self-supervised
benchmark for gait recognition with contrastive learning, aiming to learn the
general gait representation from massive unlabelled walking videos for
practical applications via offering informative walking priors and diverse
real-world variations. Specifically, we collect a large-scale unlabelled gait
dataset GaitLU-1M consisting of 1.02M walking sequences and propose a
conceptually simple yet empirically powerful baseline model GaitSSB.
Experimentally, we evaluate the pre-trained model on four widely-used gait
benchmarks, CASIA-B, OU-MVLP, GREW and Gait3D with or without transfer
learning. The unsupervised results are comparable to or even better than the
early model-based and GEI-based methods. After transfer learning, our method
outperforms existing methods by a large margin in most cases. Theoretically, we
discuss the critical issues for gait-specific contrastive framework and present
some insights for further study. As far as we know, GaitLU-1M is the first
large-scale unlabelled gait dataset, and GaitSSB is the first method that
achieves remarkable unsupervised results on the aforementioned benchmarks. The
source code of GaitSSB will be integrated into OpenGait which is available at
https://github.com/ShiqiYu/OpenGait
SkeletonGait: Gait Recognition Using Skeleton Maps
The choice of the representations is essential for deep gait recognition
methods. The binary silhouettes and skeletal coordinates are two dominant
representations in recent literature, achieving remarkable advances in many
scenarios. However, inherent challenges remain, in which silhouettes are not
always guaranteed in unconstrained scenes, and structural cues have not been
fully utilized from skeletons. In this paper, we introduce a novel skeletal
gait representation named skeleton map, together with SkeletonGait, a
skeleton-based method to exploit structural information from human skeleton
maps. Specifically, the skeleton map represents the coordinates of human joints
as a heatmap with Gaussian approximation, exhibiting a silhouette-like image
devoid of exact body structure. Beyond achieving state-of-the-art performances
over five popular gait datasets, more importantly, SkeletonGait uncovers novel
insights about how important structural features are in describing gait and
when they play a role. Furthermore, we propose a multi-branch architecture,
named SkeletonGait++, to make use of complementary features from both skeletons
and silhouettes. Experiments indicate that SkeletonGait++ outperforms existing
state-of-the-art methods by a significant margin in various scenarios. For
instance, it achieves an impressive rank-1 accuracy of over 85% on the
challenging GREW dataset. All the source code is available at
https://github.com/ShiqiYu/OpenGait
A Survey of Emerging Applications of Diffusion Probabilistic Models in MRI
Diffusion probabilistic models (DPMs) which employ explicit likelihood
characterization and a gradual sampling process to synthesize data, have gained
increasing research interest. Despite their huge computational burdens due to
the large number of steps involved during sampling, DPMs are widely appreciated
in various medical imaging tasks for their high-quality and diversity of
generation. Magnetic resonance imaging (MRI) is an important medical imaging
modality with excellent soft tissue contrast and superb spatial resolution,
which possesses unique opportunities for DPMs. Although there is a recent surge
of studies exploring DPMs in MRI, a survey paper of DPMs specifically designed
for MRI applications is still lacking. This review article aims to help
researchers in the MRI community to grasp the advances of DPMs in different
applications. We first introduce the theory of two dominant kinds of DPMs,
categorized according to whether the diffusion time step is discrete or
continuous, and then provide a comprehensive review of emerging DPMs in MRI,
including reconstruction, image generation, image translation, segmentation,
anomaly detection, and further research topics. Finally, we discuss the general
limitations as well as limitations specific to the MRI tasks of DPMs and point
out potential areas that are worth further exploration
Cross-Covariate Gait Recognition: A Benchmark
Gait datasets are essential for gait research. However, this paper observes
that present benchmarks, whether conventional constrained or emerging
real-world datasets, fall short regarding covariate diversity. To bridge this
gap, we undertake an arduous 20-month effort to collect a cross-covariate gait
recognition (CCGR) dataset. The CCGR dataset has 970 subjects and about 1.6
million sequences; almost every subject has 33 views and 53 different
covariates. Compared to existing datasets, CCGR has both population and
individual-level diversity. In addition, the views and covariates are well
labeled, enabling the analysis of the effects of different factors. CCGR
provides multiple types of gait data, including RGB, parsing, silhouette, and
pose, offering researchers a comprehensive resource for exploration. In order
to delve deeper into addressing cross-covariate gait recognition, we propose
parsing-based gait recognition (ParsingGait) by utilizing the newly proposed
parsing data. We have conducted extensive experiments. Our main results show:
1) Cross-covariate emerges as a pivotal challenge for practical applications of
gait recognition. 2) ParsingGait demonstrates remarkable potential for further
advancement. 3) Alarmingly, existing SOTA methods achieve less than 43%
accuracy on the CCGR, highlighting the urgency of exploring cross-covariate
gait recognition. Link: https://github.com/ShinanZou/CCGR.Comment: AAAI202
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