25 research outputs found

    Spatial and Temporal Characteristics of Snow Cover in the Tizinafu Watershed of the Western Kunlun Mountains

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    The Tizinafu watershed has a complex mountainous terrain in the western Kunlun Mountains; little study has been done on the spatial and temporal characteristics of snow cover in the region. Daily snow cover data of 10 hydrological years (October 2002 to September 2012) in the watershed were generated by combining MODIS Terra (MOD10A1) and Aqua (MYD10A1) snow cover products and employing a nine-day temporal filter for cloud reduction. The accuracy and window size of the temporal filter were assessed using a simulation approach. Spatial and temporal characteristics of snow cover in the watershed were then analyzed. Our results showed that snow generally starts melting in March and reaches the minimum in early August in the watershed. Snow cover percentages (SCPs) in all five elevation zones increase consistently with the rise of elevation. Slope doesn’t play a major role in snow cover distribution when it exceeds 10°. The largest SCP difference is between the south and the other aspects and occurs between mid-October and mid-November with decreasing SCP, indicating direct solar radiation may cause the reduction of snow cover. While both the mean snow cover durations (SCDs) of the hydrological years and of the snowmelt seasons share a similar spatial pattern to the topography of the watershed, the coefficient of variation of the SCDs exhibits an opposite spatial distribution. There is a significant correlation between annual mean SCP and annual total stream flow, indicating that snowmelt is a major source of stream runoff that might be predictable with SCP

    Accurate and Efficient Calculation of Three-Dimensional Cost Distance

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    Cost distance is one of the fundamental functions in geographical information systems (GISs). 3D cost distance function makes the analysis of movement in 3D frictions possible. In this paper, we propose an algorithm and efficient data structures to accurately calculate the cost distance in discrete 3D space. Specifically, Dijkstra’s algorithm is used to calculate the least cost between initial voxels and all the other voxels in 3D space. During the calculation, unnecessary bends along the travel path are constantly corrected to retain the accurate least cost. Our results show that the proposed algorithm can generate true Euclidean distance in homogeneous frictions and can provide more accurate least cost in heterogeneous frictions than that provided by several existing methods. Furthermore, the proposed data structures, i.e., a heap combined with a hash table, significantly improve the algorithm’s efficiency. The algorithm and data structures have been verified via several applications including planning the shortest drone delivery path in an urban environment, generating volumetric viewshed, and calculating the minimum hydraulic resistance

    Method for Generating Forest Landscapes Based on the Characteristics of Plant Distribution

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    The rapid generation of forest landscapes with specific spatial patterns in virtual geographic environment is a big challenge.Most of the previous studies specify the locations and attributes of trees using simulation and random synthesis methods.However,it is hard to reflect the distribution characteristics of each tree species for these methods.A graph-based neutral landscape model is proposed to generate forest landscapes with specific composition and spatial configuration based on landscape metrics set by users.The model converts a random map with many irregular regions into a region adjacency graph,and then generates patches with specific shape and size by merging neighbor nodes in the graph.Compared with other neutral landscape models,the proposed model has advantages of controllability and flexibility in expressing the landscape characteristics of different classes separately.Finally,based on the forest landscapes served as vegetation distribution maps,the positions and types of trees are determined.The proposed method can not only provide reasonable tree distributions for visualization of large-scale forests,but also reflect the spatial pattern of forest landscapes.The proposed method can also provide a reference for forestry planning and ecology research in virtual forest environment

    Using Individual GPS Trajectories to Explore Foodscape Exposure: A Case Study in Beijing Metropolitan Area

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    With the growing interest in studying the characteristics of people’s access to the food environment and its influence upon individual health, there has been a focus on assessing individual food exposure based on GPS trajectories. However, existing studies have largely focused on the overall activity space using short-period trajectories, which ignores the complexity of human movements and the heterogeneity of the spaces that are experienced by the individual over daily life schedules. In this study, we propose a novel framework to extract the exposure areas consisting of the localized activity spaces around daily life centers and non-motorized commuting routes from long-term GPS trajectories. The newly proposed framework is individual-specific and can incorporate the internal heterogeneity of individual activities (spatial extent, stay duration, and timing) in different places as well as the dynamics of the context. A pilot study of the GeoLife dataset suggests that there are significant variations in the magnitude as well as the composition of the food environment in different parts of the individual exposure area, and residential environment is not representative of the overall foodscape exposure

    3D Visualization of Trees Based on a Sphere-Board Model

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    Because of the smooth interaction of tree systems, the billboard and crossed-plane techniques of image-based rendering (IBR) have been used for tree visualization for many years. However, both the billboard-based tree model (BBTM) and the crossed-plane tree model (CPTM) have several notable limitations; for example, they give an impression of slicing when viewed from the top side, and they produce an unimpressive stereoscopic effect and insufficient lighted effects. In this study, a sphere-board-based tree model (SBTM) is proposed to eliminate these defects and to improve the final visual effects. Compared with the BBTM or CPTM, the proposed SBTM uses one or more sphere-like 3D geometric surfaces covered with a virtual texture, which can present more details about the foliage than can 2D planes, to represent the 3D outline of a tree crown. However, the profile edge presented by a continuous surface is overly smooth and regular, and when used to delineate the outline of a tree crown, it makes the tree appear very unrealistic. To overcome this shortcoming and achieve a more natural final visual effect of the tree model, an additional process is applied to the edge of the surface profile. In addition, the SBTM can better support lighted effects because of its cubic geometrical features. Interactive visualization effects for a single tree and a grove are presented in a case study of Sabina chinensis. The results show that the SBTM can achieve a better compromise between realism and performance than can the BBTM or CPTM

    Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model

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    Specifying the positions and attributes of plants (e.g., species, size, and height) during the procedural generation of large-scale forests in virtual geographic environments is challenging, especially when reflecting the characteristics of vegetation distributions. To address this issue, a novel graph-based neutral landscape model (NLM) is proposed to generate forest landscapes with varying compositions and configurations. Our model integrates a set of class-level landscape metrics and generates more realistic and variable landscapes compared with existing NLMs controlled by limited global-level landscape metrics. To produce patches with particular sizes and shapes, a region adjacency graph is transformed from a cluster map that is generated based upon percolation theory; subsequently, optimal neighboring nodes in the graph are merged under restricted growth conditions from a source node. The locations of seeds are randomly placed and their species are classified according to the generated forest landscapes to obtain the final tree distributions. The results demonstrate that our method can generate realistic vegetation distributions representing different spatial patterns of species with a time efficiency that satisfies the requirements for constructing large-scale virtual forests

    An Integrated Framework Combining Multiple Human Activity Features for Land Use Classification

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    Urban land use information is critical to urban planning, but the increasing complexity of urban systems makes the accurate classification of land use extremely challenging. Human activity features extracted from big data have been used for land use classification, and fusing different features can help improve the classification. In this paper, we propose a framework to integrate multiple human activity features for land use classification. Features were fused by constructing a membership matrix reflecting the fuzzy relationship between features and land use types using the fuzzy c-means (FCM) clustering method. The classification results were obtained by the fuzzy comprehensive evaluation (FCE) method, which regards the membership matrix as the fuzzy evaluation matrix. This framework was applied to a case study using taxi trajectory data from Nanjing, and the outflow, inflow, net flow and net flow ratio features were extracted. A series of experiments demonstrated that the proposed framework can effectively fuse different features and increase the accuracy of land use classification. The classification accuracy achieved 0.858 (Kappa = 0.810) when the four features were fused for land use classification

    A stabilized virtual coupling scheme for a train set with heterogeneous braking dynamics capability

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    Virtual coupling (VC) is an advanced technology in train control systems, which enables trains to run information with a small tracking interval. Hence, it can significantly increase the capacity of rail transit. Similar to the vehicle platooning, most established VC approaches select the constant time/spacing gap commonly as the spacing policy but regards the relative braking distance as a constraint. These spacing policy diminish the priority of safety concern in train control systems due to the severity of incidents and economic loss. Motivated by this research gap, in this paper, we designed a stabilized virtual coupling scheme for a train set with heterogeneous braking dynamics capability. Specifically, a relative braking distance based spacing policy is introduced according to the braking dynamics capability of the train, which is a typical characteristic that distinguishes it from the vehicle platoon model. A linear control architecture suitable for the virtual coupled train set (VCTS) is designed to maintain the equilibrium spacing. Sufficient conditions to ensure the local stability are derived and obtained in this paper. The impact of braking dynamics capability on the string stability is analyzed in terms of acceleration and spacing difference respectively in the frequency domain by using the Laplacian transformation. For the former, the necessary and sufficient conditions to ensure the string stability are given, and for the latter, a numerical traversal method to summarize the impact of the heterogeneous braking dynamics capability on string stability is given based the former. Two sets of test examples are given, proving the correctness of the necessary and sufficient conditions of the former and the applicability of the research method of the latter, respectively

    Evaluation of Multi-Reanalysis Solar Radiation Products Using Global Surface Observations

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    Solar radiation incident at the Earth’s surface is an essential driver of the energy exchange between the atmosphere and the surface and is also an important input variable in the research on the surface eco-hydrological process. The reanalysis solar radiation dataset is characterized by a long time series and wide spatial coverage and is used in the research of large-scale eco-hydrological processes. Due to certain errors in their production process of the reanalysis of solar radiation products, reanalysis products should be evaluated before application. In this study, three global solar-radiation reanalysis products (ERA-Interim; JRA-55; and NCEP-DOE) in different temporal scales and climate zones were evaluated using surface solar-radiation observations from the National Meteorological Information Center of the China Meteorological Administration (CMA, Beijing, China) and the Global Energy Balance Archive (GEBA, Zürich, Switzerland) from 2000 to 2009. All reanalysis products (ERA-Interim; JRA-55; and NCEP-DOE) overestimated with an annual bias of 14.86 W/m2, 22.61 W/m2, and 31.85 W/m2; monthly bias of 15.17 W/m2, 21.29 W/m2, and 36.91 W/m2; and seasonal bias of 15.08 W/m2, 21.21 W/m2, and 36.69 W/m2, respectively. In different Köppen climate zones, the annual solar radiation of ERA-Interim performed best in cold regions with a bias of 10.30 W/m2 and absolute relative error (ARE) of 8.98%. However, JRA-55 and NCEP-DOE showed the best performance in tropical regions with a bias of 20.08 W/m2 and −0.12 W/m2, and ARE of 11.00% and 9.68%, respectively. Overall, through the evaluations across different temporal and spatial scales, the rank of the three reanalysis products in order was the ERA-Interim, JRA-55, and NCEP-DOE. In addition, based on the evaluation, we analyzed the relationship between the error (ARE) of the reanalysis products and cloud cover, aerosol, and water vapor, which significantly influences solar radiation and we found that cloud was the main cause for errors in the three solar radiation reanalysis products. The above can provide a reference for the application and downscaling of the three solar radiation reanalysis products
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