546 research outputs found

    Applying Deep Bidirectional LSTM and Mixture Density Network for Basketball Trajectory Prediction

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    Data analytics helps basketball teams to create tactics. However, manual data collection and analytics are costly and ineffective. Therefore, we applied a deep bidirectional long short-term memory (BLSTM) and mixture density network (MDN) approach. This model is not only capable of predicting a basketball trajectory based on real data, but it also can generate new trajectory samples. It is an excellent application to help coaches and players decide when and where to shoot. Its structure is particularly suitable for dealing with time series problems. BLSTM receives forward and backward information at the same time, while stacking multiple BLSTMs further increases the learning ability of the model. Combined with BLSTMs, MDN is used to generate a multi-modal distribution of outputs. Thus, the proposed model can, in principle, represent arbitrary conditional probability distributions of output variables. We tested our model with two experiments on three-pointer datasets from NBA SportVu data. In the hit-or-miss classification experiment, the proposed model outperformed other models in terms of the convergence speed and accuracy. In the trajectory generation experiment, eight model-generated trajectories at a given time closely matched real trajectories

    Lost in Translation: Interoperability Issues for Open Standards

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    Shaping Code

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    To allow society to intervene and proactively shape code (i.e., the software and hardware of information technologies), we analyze a number of mechanisms and schemes concerning how society can shape the development of code. These recommendations include regulatory and fiscal actions by the government, as well as actions that public interest organizations can take to shape code. These recommendations also include a number of specific policy prescriptions, such as prohibitions on code, using standards or market-based incentives, modifying liability, requiring disclosure, governmental funding for the development of code, government\u27s use of its procurement power to favor open source code, export prohibitions on encryption code, developing an insurance regime for cybersecurity, and fashioning technology transfer policy for code. For each measure, we identify and discuss regulatory and technological issues that affect its effectiveness. The result is a more informed approach in weighing the alterative approaches to shaping code. We do not attempt to determine the comparative efficiency of different approaches to shaping code, because, in part, that analysis is a factually laden inquiry depending on the specific characteristics and issues related to the particular type of code in question. These recommendations will allow policymakers to better anticipate and guide the development of code that contributes to our society and reflects its values and preferences

    Mind Your Language: Abuse and Offense Detection for Code-Switched Languages

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    In multilingual societies like the Indian subcontinent, use of code-switched languages is much popular and convenient for the users. In this paper, we study offense and abuse detection in the code-switched pair of Hindi and English (i.e. Hinglish), the pair that is the most spoken. The task is made difficult due to non-fixed grammar, vocabulary, semantics and spellings of Hinglish language. We apply transfer learning and make a LSTM based model for hate speech classification. This model surpasses the performance shown by the current best models to establish itself as the state-of-the-art in the unexplored domain of Hinglish offensive text classification.We also release our model and the embeddings trained for research purpose

    IceBreaker: Solving Cold Start Problem for Video Recommendation Engines

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    Internet has brought about a tremendous increase in content of all forms and, in that, video content constitutes the major backbone of the total content being published as well as watched. Thus it becomes imperative for video recommendation engines such as Hulu to look for novel and innovative ways to recommend the newly added videos to their users. However, the problem with new videos is that they lack any sort of metadata and user interaction so as to be able to rate the videos for the consumers. To this effect, this paper introduces the several techniques we develop for the Content Based Video Relevance Prediction (CBVRP) Challenge being hosted by Hulu for the ACM Multimedia Conference 2018. We employ different architectures on the CBVRP dataset to make use of the provided frame and video level features and generate predictions of videos that are similar to the other videos. We also implement several ensemble strategies to explore complementarity between both the types of provided features. The obtained results are encouraging and will impel the boundaries of research for multimedia based video recommendation systems
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