712 research outputs found

    Dominant Strategies in Two Qubit Quantum Computations

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    Nash equilibrium is a solution concept in non-strictly competitive, non-cooperative game theory that finds applications in various scientific and engineering disciplines. A non-strictly competitive, non-cooperative game model is presented here for two qubit quantum computations that allows for the characterization of Nash equilibrium in these computations via the inner product of their state space. Nash equilibrium outcomes are optimal under given constraints and therefore offer a game-theoretic measure of constrained optimization of two qubit quantum computations.Comment: The abstract has been re-written and technical details added to section 5 in version

    Properly Quantized History Dependent Parrondo Games, Markov Processes, and Multiplexing Circuits

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    In the context of quantum information theory, "quantization" of various mathematical and computational constructions is said to occur upon the replacement, at various points in the construction, of the classical randomization notion of probability distribution with higher order randomization notions from quantum mechanics such as quantum superposition with measurement. For this to be done "properly", a faithful copy of the original construction is required to exist within the new "quantum" one, just as is required when a function is extended to a larger domain. Here procedures for extending history dependent Parrondo games, Markov processes and multiplexing circuits to their "quantum" versions are analyzed from a game theoretic viewpoint, and from this viewpoint, proper quantizations developed

    Playing Games with Quantum Mechanics

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    We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence. We call such games playable. By focusing on the notion of playability for games we can more clearly see the distinction between classical and quantum games and tackle the thorny issue of what it means to quantize a game. The approach we take can more properly be thought of as gaming the quantum rather than quantizing a game and we find that in this perspective we can think of a complete quantum game, for a given set of preferences, as representing a single family of quantum games with many different playable versions. The versions of Quantum Prisoners Dilemma presented in the literature can therefore be thought of specific instances of the single family of Quantum Prisoner's Dilemma with respect to a particular measurement. The conditions for equilibrium are given for playable quantum games both in terms of expected outcomes and a geometric approach. We discuss how any quantum game can be simulated with a classical game played with classical coins as far as the strategy selections and expected outcomes are concerned.Comment: 3 Figure
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