2 research outputs found
Augmented Reality Mobile apps Development with Unity and Vuforia SDK
This paper shows how to create an animation of a game character for a mobile
application with augmented reality. The Unity platform, Vuforia SDK and Android OS were
used for work. For this work, the Fighting Unity-Chan model was downloaded. This is an
animation resource pack that specializes in fighting or action games. This code shows how a
button is created (GUI.Button), it assigns an animation that will work when you click on it, the
size of the button and its name. To create a smooth and correct transition between animations,
Animator was created, in which all animations are shown taking into account the time of their
action. For example, to switch from a state of rest (Idle) to some other state, for example, to a
state of impact (Hicick), it is necessary to spend time in the amount of 1 second