21 research outputs found

    Exploring Alternative Models for the Adoptionof Innovative Telecommunications Technologies

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    Over the past decade, IS executives have witnessed a proliferation of telecommunications technologies whichare becoming increasingly intertwined with conventional data processing activities. In many instances, this technological coupling has resulted in a completely new class of applications. Further, the importance of these applications to contemporary organizations is becoming increasingly evident, particularly within the context of business process reengineering. However, the declining half life of telecommunications technologies and the rapid proliferation of new products in this arena challenges the ability of organizational leaders to make rational choices regarding the adoption of innovative technologies. Often non-rational imperatives such as aggressive vendor marketing, or the existence of certain technical expertise play a substantial role in adoption decisions. This study examines alternative theoretical models of rational and non-rational adoption behavior within the realm of innovative telecommunications technologies. Drawing from established theoretical and empirical work in organizationalinnovation, these models are formulated and empirically tested for the purpose of better understanding varying processes and consequences of decision making regarding this important new class of information technologie

    Agora:A Marketplace of Voice, Data, and Video Technologies

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    The Information Superhighway continues to be a desirable, but elusive, goal for many organizations. While the concept isattractive, information system professionals are encountering numerous obstacles in their attempts to merge and use voice, data, and video technologies. This paper outlines those obstacles, and then presents results from a case study of an organization which has experienced early success in its attempt to overcome them. Lessons drawn from this organization\u27s planning and implementation process are discussed

    Ideas and innovative organizations: a tribal perspective

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    For leaders and team members, the tribal framework provides a perspective for measuring the capacity of a team to generate novel ideas and see those ideas through to a successful conclusion

    Exploring the Theoretical Foundations of Playfulness in Computer Interactions

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    This paper develops an integrated theory of playfulness in computer interactions using multiple constructs. Although previous researchers have suggested that playfulness in computer interactions should be measured as both a state and a trait, we suggest that fully understanding the relevant constructs involves much more than simply a state-trait measurement issue. We synthesize the literature from social psychology, applied psychology, human resource management, management information systems, and marketing and present a comprehensive model of the network of constructs surrounding playfulness in computer interactions. This model serves to clarify both the trait and state influences on playfulness in computer interactions. Trait influences are captured through the Big Five theory of personality and microcomputer playfulness (MCP), while state influences are captured by flow theory. We encourage research into our model of playfulness in computer interactions with directional hypotheses and a suggested research agenda

    Exploring Ambidextrous Innovation Tendencies in the Adoption of Telecommunications Technologies

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    An assessment of institutional research productivity in MIS

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