116 research outputs found

    Metallicis Bride

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    The goal set forth was to design a wedding gown for a non-traditional bride who desires distinct aesthetics and comfort for the special day through the use of fiber art techniques. A secondary goal for the designer was to reuse metal findings from the manufacture of jeans for the bridal market. To achieve the second goal surplus nickel backs of tack buttons for jeans were knit and crocheted into the gown

    Grabbing Back: The Form and Meaning of the Pussy Hat

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    The purpose of this study was to understand motivations for participating in the Women\u27s March. We used symbolic interaction theory, specifically, the essay Appearance and the Self as a guideline to analyze the data (Stone, 1962). We also interpreted the meaning of the pussy hats as symbols through the form, viewer, and context aesthetic analysis framework (DeLong, 1998). The study used an inductive approach with observations and audio recorded interviews of the event attendants 18 and older. Authors collected data in Washington, D.C., and in St. Paul. The goals of the ethnographic process were to observe dress as a tool of nonverbal communication and to understand referent meanings of the pussy hat. Pussy hats provided salient visual communication representing women\u27s empowerment and support. The making of the hats became a form of activism, which mobilized supporters of the movement

    Synthesis of Handcrafts and Digital Printing: Creative Sustainable Apparel Design.

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    Apparel manufacturing processes are one of the most prevalent sources of environmental problems at almost every stage (Gam & Banning, 2011). Some apparel designers/manufacturers are striving to incorporate sustainable and socially responsible processes to create non-toxic, healthy, biodegradable textiles and apparel products. This apparel design project combined handcraft techniques and digital printing to create an eco-friendly line entitled Life of Earth. The design process model used was created by LaBat and Sokoloskwi (1999) including: (a) problem definition and research, (b) creative exploration, and (c) implementation; and the designer included an evaluation step
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