15 research outputs found

    Economia, organizzazioni criminali e corruzione

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    L\u2019economia \ue8 la scienza che osserva il comportamento umano di fronte alla scarsit\ue0; e la corruzione \ue8 assai spesso la strada pi\uf9 redditizia per procurarsi risorse scarse. L\u2019organizzazione \ue8 la scienza che studia le forme razionali di divisione e coordinamento del lavoro umano; e la corruzione ha bisogno del supporto di forme efficaci di organizzazione del lavoro umano, legale o criminale che sia, per essere realizzata. L\u2019analisi dei saggi contenuti nel volume sostiene la tesi che tra il fenomeno della corruzione e i fenome- ni economici e organizzativi ci siano relazioni intense. Gli autori dei con- tributi sono economisti, sociologi, aziendalisti, giuristi, storici e statistici. Il lettore pertanto potr\ue0 farsi un\u2019idea del fenomeno della corruzione attingen- do a prospettive di analisi assai diverse tra di loro

    Randomized trial of thymectomy in myasthenia gravis

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    Architectural Re-engineering of Janus using Object Modeling and Rapid Prototyping

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    This paper describes a case study to determine whether computer-aided prototyping techniques provide a costeffective means for re-engineering legacy software. The case study consists of developing a high-level modular architecture for the existing US Army Janus combat simulation system, and validating the architecture via an executable prototype using the Computer Aided Prototyping System (CAPS), a research tool developed at the Naval Postgraduate School. The case study showed that prototyping can be a valuable aid in re-engineering of legacy systems, particularly in cases where radical changes to system conceptualization and software structure are needed. The CAPS system enabled us to do this with a minimal amount of coding effort.This research was supported in part by the U.S. Army Research Office under grant number 35037-MA and in part by a grant from the U. S. Army Training and Doctrine Analysis Command

    The story of re-engineering 350,000 lines of FORTRAN code

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    This paper describes a case study to determine whether computer-aided prototyping techniques provide a cost-effective means for re-engineering legacy software The case study consists of developing a high-level modular architecture for the existing US Army Janus combat simulation system and validating the architecture via an executable prototype using the Computer Aided Prototyping System CAPS a research tool developed at the Naval Postgraduate School The case study showed that prototyping can be a valuable aid in re-engineering of legacy systems par ticularly in cases where radical changes to system conceptualization and software structure are needed The CAPS system enabled us to do this with a minimal amount of coding effort.U.S. Army Research Office under grant number 35037-MA and in part by a grant from the U.S. Army Training and Doctrine Analysis Command

    Architectural Re-engineering of Janus using Object Modeling and Rapid Prototyping

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    This paper describes a case study to determine whether computer-aided prototyping techniques provide a cost-effective means for re-engineering legacy software. The case study consists of developing an object-oriented modular architecture for the existing US Army Janus combat simulation system, and validating the architecture via an executable prototype using the Computer Aided Prototyping System (CAPS), a research tool developed at the Naval Postgraduate School. The case study showed that prototyping can be a valuable aid in the re-engineering of legacy systems, particularly in cases where radical changes to system conceptualization and software structure are needed. The CAPS system enabled us to do this with a minimal amount of coding effort method to prevent dym,.miG software reconfiguration from damaging high confidence of SoES.This research was supported in part by the U.S. Army Research Office under grant number 35037-MA and in part by a grant from the U.S. Army Training and Doctrine Analysis CommandThis research was supported in part by the U.S. Army Research Office under grant number 35037-MA and in part by a grant from the U.S. Army Training and Doctrine Analysis Comman

    2000. Object-oriented modular architecture for ground combat simulation

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    This paper addresses the need to modernize the software of the US Army Janus(A) combat simulation system into a maintainable and evolvable structure. It describes the effective use of computer-aided prototyping techniques for re-engineering the legacy software and presents the resultant object models and modular architecture for the existing Janus(A) system. The object models produced in this project have proven invaluable to the contractors during code implementation phase of the US Army TRAC HLA Warrior project and beneficial to other simulation developers. 1
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