882 research outputs found

    A Deterministic Polynomial--Time Algorithm for Constructing a Multicast Coding Scheme for Linear Deterministic Relay Networks

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    We propose a new way to construct a multicast coding scheme for linear deterministic relay networks. Our construction can be regarded as a generalization of the well-known multicast network coding scheme of Jaggi et al. to linear deterministic relay networks and is based on the notion of flow for a unicast session that was introduced by the authors in earlier work. We present randomized and deterministic polynomial--time versions of our algorithm and show that for a network with gg destinations, our deterministic algorithm can achieve the capacity in log(g+1)\left\lceil \log(g+1)\right\rceil uses of the network.Comment: 12 pages, 2 figures, submitted to CISS 201

    Robustness of Dynamics in Games: A Contraction Mapping Decomposition Approach

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    A systematic framework for analyzing dynamical attributes of games has not been well-studied except for the special class of potential or near-potential games. In particular, the existing results have shortcomings in determining the asymptotic behavior of a given dynamic in a designated game. Although there is a large body literature on developing convergent dynamics to the Nash equilibrium (NE) of a game, in general, the asymptotic behavior of an underlying dynamic may not be even close to a NE. In this paper, we initiate a new direction towards game dynamics by studying the fundamental properties of the map of dynamics in games. To this aim, we first decompose the map of a given dynamic into contractive and non-contractive parts and then explore the asymptotic behavior of those dynamics using the proximity of such decomposition to contraction mappings. In particular, we analyze the non-contractive behavior for better/best response dynamics in discrete-action space sequential/repeated games and show that the non-contractive part of those dynamics is well-behaved in a certain sense. That allows us to estimate the asymptotic behavior of such dynamics using a neighborhood around the fixed point of their contractive part proxy. Finally, we demonstrate the practicality of our framework via an example from duopoly Cournot games
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