2 research outputs found

    Rendering, Complexity, and Perception

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    this paper, we propose a rendering system that is designed around these two problems. We do not claim to have a solution, rather we have a partial solution made from current technology, and a direction for future development. In Section 2 we examine the qualities required by typical computer graphics applications. Section 3 discusses how these qualities impact our modeling techniques. In Section 4 the importance of perception is expanded. Section 5 summarizes the the requirements for future renderers. In Section 6, we present our framework for a renderer satisfying these requirements. Section 7 presents directions for further work
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