15 research outputs found

    Augmented Reality in Astrophysics

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    Augmented Reality consists of merging live images with virtual layers of information. The rapid growth in the popularity of smartphones and tablets over recent years has provided a large base of potential users of Augmented Reality technology, and virtual layers of information can now be attached to a wide variety of physical objects. In this article, we explore the potential of Augmented Reality for astrophysical research with two distinct experiments: (1) Augmented Posters and (2) Augmented Articles. We demonstrate that the emerging technology of Augmented Reality can already be used and implemented without expert knowledge using currently available apps. Our experiments highlight the potential of Augmented Reality to improve the communication of scientific results in the field of astrophysics. We also present feedback gathered from the Australian astrophysics community that reveals evidence of some interest in this technology by astronomers who experimented with Augmented Posters. In addition, we discuss possible future trends for Augmented Reality applications in astrophysics, and explore the current limitations associated with the technology. This Augmented Article, the first of its kind, is designed to allow the reader to directly experiment with this technology.Comment: 15 pages, 11 figures. Accepted for publication in Ap&SS. The final publication will be available at link.springer.co

    SVG-Based Countermeasure to Geometric Attack

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    Security of Virtualized Applications: Microsoft App-V and VMware ThinApp

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    Paradigm Shift and the State of the Art of LBS in the Advent of Smartphone

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    Compensation-Based vs. Convergent Deployment Automation for Services Operated in the Cloud

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    A Comprehensive Study on Handover Performance of Hierarchical Mobile IPv6

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    TRIGGER: Maximizing Functional Effect of Using Products

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    Size Matters! How Thumbnail Number, Size, and Motion Influence Mobile Video Retrieval

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    Abstract. Various interfaces for video browsing and retrieval have been proposed that provide improved usability, better retrieval performance, and richer user experience compared to simple result lists that are just sorted by relevance. These browsing interfaces take advantage of the rather large screen estate on desktop and laptop PCs to visualize advanced configurations of thumbnails summarizing the video content. Naturally, the usefulness of such screen-intensive visual browsers can be called into question when applied on small mobile handheld devices, such as smart phones. In this paper, we address the usefulness of thumbnail images for mobile video retrieval interfaces. In particular, we investigate how thumbnail number, size, and motion influence the performance of humans in common recognition tasks. Contrary to widespread believe that screens of handheld devices are unsuited for visualizing multiple (small) thumbnails simultaneously, our study shows that users are quite able to handle and assess multiple small thumbnails at the same time, especially when they show moving images. Our results give suggestions for appropriate video retrieval interface designs on handheld devices
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