8 research outputs found
Context Preserving Focal Probes for Exploration of Volumetric Medical Datasets
During real-time medical data exploration using volume rendering, it is often difficult to enhance a particular region of interest without losing context information. In this paper, we present a new illustrative technique for focusing on a user-driven region of interest while preserving context information. Our focal probes define a region of interest using a distance function which controls the opacity of the voxels within the probe, exploit silhouette enhancement and use non-photorealistic shading techniques to improve shape depiction.187-19
Refraction in Discrete Ray Tracing
Refraction is an important graphics feature for synthesizing photorealistic images. This paper presents a study on refraction rendering in volume graphics using discrete ray tracing. We describe four basic approaches for determining the relative refractive index at each sampling position, and examine their relative merits. We discuss two types of anomalies associated with some approaches and three different mechanisms for controlling sampling intervals. We apply the refraction rendering to objects with uniform as well as non-uniform optical density, and objects built upon mathematical scalar fields as well as volumetric datasets. In particular, the study shows that the normal estimation plays a critical role in synthesizing aesthetically pleasing images. The paper also includes the results of various tests, and our quantitative and qualitative analysis
Particle-based non-photorealistic volume visualization
Non-photorealistic techniques are usually applied to produce stylistic renderings. In visualization, these techniques are often able to simplify data, producing clearer images than traditional visualization methods. We investigate the use of particle systems for visualizing volume datasets using non-photorealistic techniques. In our VolumeFlies framework, user-selectable rules affect particles to produce a variety of illustrative styles in a unified way. The techniques presented do not require the generation of explicit intermediary surfaces.MediamaticsElectrical Engineering, Mathematics and Computer Scienc