4 research outputs found
Pengaruh Model Pembelajaran Koperatif Tipe Make A Macth dengan Permainan Rangking One Physical terhadap Motivasi dan Hasil Belajar Siswa
[Title: The Effect of Cooperative Learning Model Type Make A Match with One Physical Ranking Game Toward Student Motivation and Learning Outcomes]. This study aims to determine the effect of cooperative learning model type make a macth with ranking one physical game on student motivation and learning outcomes. This research is quasi-experiment with pretest-posttest control group design. Population in this research is all students of class VII SMPN 2 Dompu which amounted to 124 people. Research sample consists of two classes that are class VII A which amounted to 30 people as control class and class VII B totalling 30 people as experimental class taken using random sampling technique. The results showed that homogeneity test and normality of learning motivation data and student learning outcomes were normally distributed and variance of both homogeneous data. This data is then analyzed using t-test, obtained tcount for learning motivation is 2,318 and ttable 2,002 or can be written mathematically is tcount> ttabel. While the learning results obtained tcount = 4.152 and ttabel = 2.002 or can be written mathematically is tcount> ttable at 5% significant level. The results of this study indicate that there is the influence of cooperative learning model type make a macth with ranking one physical game of student motivation and learning outcomes
The Effect of Social Media on the Development of Peaceful Behavior Among High School Youth in Gorontalo Regency
This study aims to provide an understanding of the influence of social media on the development of peaceful behavior among high school youth in Gorontalo Regency. This research was conducted in ten high schools in Gorontalo Regency, consisting of seven public high schools and three private high schools. Using qualitative research and phenomenological approaches. Respondents in this study were high school students in class XI taken from ten public and private high schools as a representation of the population of high school students in class XI in Gorontalo District High School. The data was obtained by using a questionnaire method which was distributed to 100 respondents regarding the influence of social media on the development of peaceful behavior for high school youth in Gorontalo Regency. The data is then analyzed using the Content Analysis technique to determine the effect of social media on the behavior development of high school youth throughout Gorontalo Regency. The results of this study indicate that adolescents have various concepts of peaceful behavior and one of them is influenced by the media. The concept developed starts from the aspect of how to interact with each other, seen from the effects caused by their behavior, and in terms of the conditions they have. Peaceful behavior among adolescents includes self-directed behavior and behavior directed at others, both protective and promotive. Included in peaceful behavior are all behaviors that individuals themselves feel comfortable with, do not cause problems in society, and behaviors that foster friendship among adolescents
Implementasi Metode Certainty Factor dalam Deteksi Dini Covid-19 pada Kabupaten Pasangkayu
Dalam masa pandemi ini beberapa wilayah Indonesia masih ditemui kurangnya informasi mengenai pandemi Covid-19, seperti halnya mengenal gejala yang dapat diakibatkan oleh virus, dimana gelaja yang ditimbulkan memiliki kemiripan dengan beberapa penyakit flu yang biasa ditemui. Sehingga beberapa masyarakat tidak menyadari bahwa dirinya terpapar virus atau tidak,namun masih aktif melakukan beberapa aktifitas diluar rumah. Tujuan penelitian ini adalah merancang dan mengimplementasikan metode certainty factor untuk mendeteksi dini gejala awal covid 19 agar masyarakat dapat membedakan gejala flu dengan gejala covid 19. Hasil rancangan terdiri dari rancangan output meliputi output hasil deteksi gejala awal covid 19, rancangan input meliputi halaman utama admin, halaman utama masyarakat, daftar admin, daftar gejala, basis pengetahuan, hasil deteksi dini gejala covid 19, penelitian ini melakukan pengujian Teknologi Acceptance Model dimana aplikasi setelah dibangun diuji secara kebermanfaatan dan fungsionalitas. Hasil pengujian perangkat lunak menggunakan metode black-box testing, maka didapatkan hasil bahwa semua modul telah bekerja sesuai dengan yang diharapkan dan berdasarkan pengujian TAM dinyatakan vali