131 research outputs found

    Accurate Segmentation and Estimation of Parametric Motion Fields for Object-based Video Coding using Mean Field Theory

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    We formulate the problem of decomposing a scene into its constituent objects as one of partitioning the current frame into objects comprising it. The motion parameter is modeled as a nonrandom but unknown quantity and the problem is posed as one of Maximum Likelihood (ML) estimation. The MRF potentials which characterize the underlying segmentation field are defined in a way that the spatio-temporal segmentation is constrained by the static image segmentation of the current frame. To compute the motion parameter vector and the segmentation simultaneously we use the Expectation Maximization (EM) algorithm. The E-step of the EM algorithm, which computes the conditional expectation of the segmentation field, now reflects interdependencies more accurately because of neighborhood interactions. We take recourse to Mean Field theory to compute the expected value of the conditional MRF. Robust M-estimation methods are used in the M- step. To allow for motions of large magnitudes image frames are represented at various scales and the EM procedure is embedded in a hierarchical coarse-to-fine framework. Our formulation results in a highly parallel algorithm that computes robust and accurate segmentations as well as motion vectors for use in low bit rate video coding. This report has been submitted as a paper to the SPIE conference on Visual Communications and Image Processing - VCIP98 to be held in San Jose, California on Jan 24- 30, 1998. </Center

    Scalable Coding of Video Objects

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    This paper provides a methodology to encode video objects in a scalable manner with regard to both content and quality. Content scalability and quality scalability have been identified as required features in order to support video coding across different environments. Following the object-based approach to coding video, we extend our previous work on motion-based segmentation by using a time recursive approach to segmenting image sequences and decomposing a video "shot" into its constituent objects. Our formulation of the segmentation problem enables us to design a codec in which the information (shape, texture and motion) pertaining to each video object is encoded independently of the other. The multiresolution wavelet decomposition used in encoding texture information is shown to be helpful in providing spatial scalability. Our codec design is also shown to be temporally scalable. This report was accepted for oral presentation at the IEEE International Symposium on Circuits & Systems, Monterey, Calif., May-June 1998

    The state of peer-to-peer network simulators

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    Networking research often relies on simulation in order to test and evaluate new ideas. An important requirement of this process is that results must be reproducible so that other researchers can replicate, validate and extend existing work. We look at the landscape of simulators for research in peer-to-peer (P2P) networks by conducting a survey of a combined total of over 280 papers from before and after 2007 (the year of the last survey in this area), and comment on the large quantity of research using bespoke, closed-source simulators. We propose a set of criteria that P2P simulators should meet, and poll the P2P research community for their agreement. We aim to drive the community towards performing their experiments on simulators that allow for others to validate their results

    Traditional use of medicinal plants by the Jaintia tribes in North Cachar Hills district of Assam, northeast India

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    The study of ethnobotany relating to any tribe is in itself a very intricate or convoluted process. This paper documents the traditional knowledge of medicinal plants that are in use by the indigenous Jaintia tribes residing in few isolated pockets of northeast India. The present study was done through structured questionnaires in consultations with the tribal practitioners and has resulted in the documentation of 39 medicinal plant species belonging to 27 families and 35 genera. For curing diverse form of ailments, the use of aboveground plant parts was higher (76.59%) than the underground plant parts (23.41%). Of the aboveground plant parts, leaf was used in the majority of cases (23 species), followed by fruit (4). Different underground plant forms such as root, tuber, rhizome, bulb and pseudo-bulb were also found to be in use by the Jaintia tribe as a medicine. Altogether, 30 types of ailments have been reported to be cured by using these 39 medicinal plant species. The study thus underlines the potentials of the ethnobotanical research and the need for the documentation of traditional ecological knowledge pertaining to the medicinal plant utilization for the greater benefit of mankind
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