10 research outputs found
Evaluating Musical Foreshadowing of Videogame Narrative Experiences
We experiment with mood-expressing, procedurally gener-ated music for narrative foreshadowing in videogames, in-vestigating the relationship between music and the player’s experience of narrative events in a game. We designed and conducted a user study in which the game’s music expresses true foreshadowing in some trials (e.g. foreboding music before a negative event) and false foreshadowing in others (e.g. happy music that does not lead to a positive event). We observed players playing the game, recorded analytics data, and had them complete a survey upon completion of the gameplay. Thirty undergraduate and graduate students participated in the study. Statistical analyses suggest that the use of musical cues for narrative foreshadowing induces a better perceived consistency between music and game narra-tive. Surprisingly, false foreshadowing was found to enhance the player’s enjoyment
Under consideration for publication in Math. Struct. in Comp. Science An Inductive Characterization of Matching in Binding Bigraphs
We analyze the matching problem for bigraphs. In particular, we present a sound and complete inductive characterization of matching in bigraphs with binding. Our results yield a specification for a provably correct matching algorithm, as needed by our prototype tool implementing bigraphical reactive systems. 1
Meeting Ecologists' requirements with Adaptive Data Acquisition
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Web www.itu.dk Interactive Reconfiguration in Power Supply Restoration
Reproduction of all or part of this work is permitted for educational or research use on condition that this copyright notice is included in any copy
Web www.itu.dk Matching of Bigraphs
is permitted for educational or research use on condition that this copyright notice is included in any copy. ISSN 1600–6100 ISBN 87-7949-132-