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    SERIOUS GAMES FOR THE TREATMENT OR PREVENTION OF DEPRESSION: A SYSTEMATIC REVIEW

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    Abstract: Serious games (computerised interventions which utilise gaming for serious purposes) have been shown to support improved outcomes in several health conditions. We aimed to review evidence regarding serious games for depression. We undertook electronic searches of PsycInfo, EMBASE and Medline, using terms relevant to computer games and depression. We included fulltext articles published in English in peer-reviewed literature since 2000, where the intervention was designed to treat or prevent depression and which included pre-and post-intervention measurement of depression. Nine studies relating to a total of six interventions met inclusion criteria. Most studies were small and were carried out by the developers of the programs. All were tested with young people (ages between 9 and 25 years). Most reported promising results with some positive impact on depression although one universal program had mixed results. Serious gaming interventions show promise for depression, however evidence is currently very limited. Keywords: Depression; adolescents; computerised CBT; serious gaming; e-therapy. Juegos serios para el tratamiento o la prevenci贸n de la depresi贸n: una revisi贸n sistem谩tica Resumen: Se ha demostrado que los juegos serios (intervenciones computarizadas que utilizan juegos) mejoran los resultados en diferentes problemas de salud. Pretendemos examinar las evidencias de estos juegos para la depresi贸n. Se realizaron b煤squedas electr贸nicas en PsycINFO, EMBA-SE y Medline usando t茅rminos relacionados con juegos de ordenador y depresi贸n. Se incluyeron art铆culos publicados desde el a帽o 2000, donde se dise帽贸 la intervenci贸n para tratar o prevenir la depresi贸n incluyendo medidas pre-y post-intervenci贸n. Nueve estudios sobre un total de seis intervenciones cumplieron los criterios de inclusi贸n. La mayor铆a de estos fueron peque帽os y los llevaron a cabo los desarrolladores de los programas. Todos inclu铆an poblaci贸n joven (9 -25 a帽os). La mayor铆a presentan resultados prometedores con un impacto positivo sobre la depresi贸n aunque un programa universal tuvo resultados mixtos. Se concluye que las intervenciones basadas en juegos serios son prometedoras para la depresi贸n, aunque la evidencia es todav铆a muy limitada
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