59 research outputs found

    Skeleton-based Action Recognition of People Handling Objects

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    In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related human actions by graph convolutional networks using human and object poses. In this framework, we construct skeletal graphs of reliable human poses by selectively sampling the informative frames in a video, which include human joints with high confidence scores obtained in pose estimation. The skeletal graphs generated from the sampled frames represent human poses related to the object position in both the spatial and temporal domains, and these graphs are used as inputs to the graph convolutional networks. Through experiments over an open benchmark and our own data sets, we verify the validity of our framework in that our method outperforms the state-of-the-art method for skeleton-based action recognition.Comment: Accepted in WACV 201

    Nearly Deterministic Bell Measurement for Multiphoton Qubits and Its Application to Quantum Information Processing

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    We propose a Bell measurement scheme by employing a logical qubit in Greenberger-Horne-Zeilinger (GHZ) entanglement with an arbitrary number of photons. Remarkably, the success probability of the Bell measurement as well as teleportation of the GHZ entanglement can be made arbitrarily high using only linear optics elements and photon on-off measurements as the number of photons increases. Our scheme outperforms previous proposals using single photon qubits when comparing the success probabilities in terms of the average photon usages. It has another important advantage for experimental feasibility that it does not require photon number resolving measurements. Our proposal provides an alternative candidate for all-optical quantum information processing.Comment: 7 pages (including supplementary material), 2 figures, to be published in Phys. Rev. Let

    Entangled coherent states versus entangled photon pairs for practical quantum information processing

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    We compare effects of decoherence and detection inefficiency on entangled coherent states (ECSs) and entangled photon pairs (EPPs), both of which are known to be particularly useful for quantum information processing (QIP). When decoherence effects caused by photon losses are heavy, the ECSs outperform the EPPs as quantum channels for teleportation both in fidelities and in success probabilities. On the other hand, when inefficient detectors are used, the teleportation scheme using the ECSs suffers undetected errors that result in the degradation of fidelity, while this is not the case for the teleportation scheme using the EPPs. Our study reveals the merits and demerits of the two types of entangled states in realizing practical QIP under realistic conditions.Comment: 9 pages, 6 figures, substantially revised version, to be published in Phys. Rev.

    Efficient quantum simulation of nonlinear interactions using SNAP and Rabi gates

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    Quantum simulations provide means to probe challenging problems within controllable quantum systems. However, implementing or simulating deep-strong nonlinear couplings between bosonic oscillators on physical platforms remains a challenge. We present a deterministic simulation technique that efficiently and accurately models nonlinear bosonic dynamics. This technique alternates between tunable Rabi and SNAP gates, both of which are available on experimental platforms such as trapped ions and superconducting circuits. Our proposed simulation method facilitates high-fidelity modeling of phenomena that emerge from higher-order bosonic interactions, with an exponential reduction in resource usage compared to other techniques. We demonstrate the potential of our technique by accurately reproducing key phenomena and other distinctive characteristics of ideal nonlinear optomechanical systems. Our technique serves as a valuable tool for simulating complex quantum interactions, simultaneously paving the way for new capabilities in quantum computing through the use of hybrid qubit-oscillator systems

    Controllability-Aware Unsupervised Skill Discovery

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    One of the key capabilities of intelligent agents is the ability to discover useful skills without external supervision. However, the current unsupervised skill discovery methods are often limited to acquiring simple, easy-to-learn skills due to the lack of incentives to discover more complex, challenging behaviors. We introduce a novel unsupervised skill discovery method, Controllability-aware Skill Discovery (CSD), which actively seeks complex, hard-to-control skills without supervision. The key component of CSD is a controllability-aware distance function, which assigns larger values to state transitions that are harder to achieve with the current skills. Combined with distance-maximizing skill discovery, CSD progressively learns more challenging skills over the course of training as our jointly trained distance function reduces rewards for easy-to-achieve skills. Our experimental results in six robotic manipulation and locomotion environments demonstrate that CSD can discover diverse complex skills including object manipulation and locomotion skills with no supervision, significantly outperforming prior unsupervised skill discovery methods. Videos and code are available at https://seohong.me/projects/csd/Comment: ICML 202
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