14 research outputs found

    Quantifying the Tacit: The Imitation Game and Social Fluency

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    This article describes a new research method called the Imitation Game. The method is based on the idea of ‘interactional expertise’, which distinguishes discursive performance from practical expertise and can be used to investigate the relationship between groups that diverge culturally or experientially. We explain the theory that underpins the method and report results from a number of empirical trials. These include ‘proof of concept’ research with the colour blind, the blind and those with perfect pitch, as well as Imitation Games on more conventional sociological topics such as the social relationships between men and women, homosexuals and heterosexuals, and active Christians and secular students. These studies demonstrate the potential of the method and its distinctive features. We conclude by suggesting that the Imitation Game could complement existing techniques by providing a new way to compare social relationships across social and temporal distances in both a qualitative and a quantitative way

    Language and practice

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    What are the relative contributions of language and physical practice to practical understanding? The resolution of a series of puzzles depends upon the answer. I argue that language is, and must be, more central than physical practice in individual acquisition of practical understanding. Only this makes it possible for there to be a sociology of scientific knowledge, for there to be scientific specialities, for there to be a division of labour in society and for there to be a society that is more than a set of narrow and isolated worlds. Physical practice remains central to human culture but its influence is at the collective level at which languages are formed, rather than the individual level at which practical abilities are acquired. Domain languages ‘contain’ practices, and it is from these that individuals draw much, usually most, of their practical understanding. Because the individual level and the domain level have not previously been distinguished, certain philosophical problems have been wrongly cast and mistakes have been made. Domains of practice/language are embedded within one another in fractal-like relationships, and this is how we can make sense of higher levels of coordinated action. The ideas of ‘special interactional expert’, ‘practice language’ and ‘methodological interactionalism’ are introduced

    Wittgenstein as a Philosopher of Technology: Tool Use, Forms of Life, Technique, and a Transcendental Argument

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    Open Access ArticleThe work of Ludwig Wittgenstein is seldom used by philosophers of technology, let alone in a systematic way, and in general there has been little discussion about the role of language in relation to technology. Conversely, Wittgenstein scholars have paid little attention to technology in the work of Wittgenstein. In this paper we read the Philosophical Investigations and On Certainty in order to explore the relation between language use and technology use, and take some significant steps towards constructing a framework for a Wittgensteinian philosophy of technology. This framework takes on board, and is in line with, insights from postphenomenological and hermeneutic approaches, but moves beyond those approaches by benefiting from Wittgenstein’s insights into the use of tools, technique, and performance, and by offering a transcendental interpretation of games, forms of life, and grammar. Focusing on Wittgenstein’s philosophy of language in the Investigations, we first discuss the relation between language use and technology use, understood as tool use, by drawing on his analogy between language and tools. This suggests a more general theory of technology use, understood as performance. Then we turn to his epistemology and argue that Wittgenstein’s understanding of language use can be embedded within a more general theory about technology use understood as tool use and technique, since language-in-use is always already a skilled and embodied technological practice. Finally, we propose a transcendental interpretation of games, forms of life, and grammar, which also gives us a transcendental way of looking at technique, technological practice, and performance. With this analysis and interpretation, further supported by comments on robotics and music, we contribute to using and integrating Wittgenstein in a more systematic way within philosophy of technology and engage with perennial questions from the philosophical tradition
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