9 research outputs found

    An Overview of the WAVE Language and System for Distributed Processing in Open Networks

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    This report gives a brief overview of the latest, corrected and amended, version of the WAVE language, as well as of its implementation in C under UNIX. It also supplies some useful information for a potential user about the installation and configuration of the distributed WAVE system in computer networks. 5 2 THE WAVE LANGUAGE 2.1 Introduction WAVE is a special language for processing and supervision of networks. It describes any data processing as distributed, parallel and asynchronous navigation of (or movement through) a data network. During the navigation process the processing and/or activation of the data stored in nodes and links of the network can be done. The network itself may be created and/or modified during this navigation too. We will use hereafter the term Knowledge Network (KN) rather than the traditional Data Network to emphasise generality of the networks under consideration which may have arbitrary topology and any types and volumes of information (both declarative and procedural) associated with nodes and (oriented or unoriented) links. The WAVE is rather a machine level language oriented on a direct and efficient software or hardware interpretation in distributed environment than the language for a general user. It is based on a quite new type of a universal distributed processing/navigation automaton evolving in an active networked data like a (controlled) virus. This makes the WAVE language implementation possible in any computer network topologies without traditional centralised control, communication, or algorithmic facilities. Different user-friendly higher level programming languages for distributed processing in dynamic systems may be built upon this new type of a machine language. 2.2 General Description of the Language The WAVE language..

    Programmable Re-tasking of Wireless Sensor Networks Using WISEMAN

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    Efficient Formation of Dynamic Bluetooth Scatternet via Mobile Agent Processing

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    Integration of Distributed Simulations of Dynamic Objects

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    This report describes a research project that looks at the way in which distributed simulations are implemented, and how they might develop into the future. Traditional approaches towards distributed simulation are described, and then a mobile technology called WAVE is introduced, which may be efficiently used for both the creation of new methods of implementing very large scale simulations, and for integration of existing dissimilar systems into federations. A brief explanation of WAVE is given, and then the application of this novel technology to the area of distributed interactive simulation is discussed. Examples of using WAVE to implement practical solutions to problems of distribution are described. Several goals for the continuation of the project are then outlined, along with proposed future developments. This document is Copyright 1995 Distributed Knowledge Processing Group, University of Surrey Table of Contents Illustrations 1 Introduction 1.1 Project Background 1 1.2 Wh..
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