18 research outputs found
HBIM-BASED INFORMATION SHARING FOR THE EXCHANGE AND SAFEGUARD OF MODELLING EXPERTISE
This paper demonstrates an approach for sharing and safeguarding modelling expertise based on the use of Historic Building Information Modelling (HBIM). The approach involves the exchange of information between subjects involved in the creation of HBIM models, an exchange enhanced by Semantic Web Technologies.HBIM datasets usually contain rich and detailed information about historic buildings and their construction; this experiment, in a slightly unusual way, deals with another type of information regarding something that happens in the background during the definition of an HBIM model: the procedures that create the complex three-dimensional geometries typical of historical architecture. This kind of information does not usually live inside BIM models and is even less likely the subject of semantic enrichment. It is however beneficial to record and make available this kind of information for several reasons, discussed in the text.</p
HIGH-RESOLUTION DIGITAL SURVEY OF FLOORS: A NEW PROTOTYPE FOR EFFICIENT PHOTOGRAMMETRIC ACQUISITION
High-resolution surveying of historical floors is a very common practice in both research and everyday life. The type of floors typically
concerned are made of mosaic, marble and stone. Because of their intrinsic characteristics, their survey typically requires very highresolution results, to ensure excellent support for restoration, as well as in-depth knowledge of the artifact. In these cases, the focus
must be kept on both geometric and radiometric content, to enable accurate metric representation and a rendering of colour and surfaces
as close as possible to reality. In this research we propose a prototype of a photogrammetric acquisition system (under development)
which tries to optimise the floor survey in terms of both geometric and colour documentation. In particular, the prototype makes use
of the cross-polarisation technique with the aim of eliminating reflections from the images. The principle behind the prototype is the
creation of a movable laboratory, a segregated space that allows excellent photographic acquisition even in difficult environmental
conditions, which cannot always be controlled optimally. First tests showed its suitability and usefulness to reach the goal of a high
resolution survey of historic floors
PHYSICAL AND VIRTUAL RECONSTRUCTION FOR AN INTEGRATED ARCHAEOLOGICAL MODEL: 3D PRINT AND MAQUETTE
Abstract. Museums perform various tasks such as collecting, cataloguing and preserving the cultural heritage (CH). In addition, they have an institutional task, which is to disseminate the heritage, discovering the most efficient tools to tell how a monument to the origin could have looked. In this process of knowledge and dissemination, digital technologies play an important role. In fact, they allow building a digital archive in which virtual copies of found objects are available to scholars for more or less in-depth analysis. Digital archives of this type also allow the dissemination of scientific data, constituting, if published, databases accessible everywhere. The role of the digital archive is also to preserve the characteristics of the finds, which are often already deteriorated, without worsening the situation through their continuous manipulation or movement. Of course, the construction of digital copies must be done in the most rigorous way so as to guarantee scholars the truthfulness of the data being analysed, and building procedures as standardized as possible to allow their use even by unskilled personnel. Moreover, museums have the very complex task of communicating the heritage, which envisages two steps: reconstruction and communication. The first phase, reconstruction, is a very complex operation, especially in the archaeological field, where there are few documents and the hypotheses are based on principles of similarity. Since no direct reference is available, the reconstruction takes place through comparison with similar objects from the same period, the same area and with the same function. Communication, then, has the task of disseminating the results and the hypotheses made, with the most appropriate tools. 3D printing allows to build three-dimensional models of reality, and therefore immediately comprehensible, even of complex forms, not always achievable with the traditional tools of modelling tools. This article describes this complex process, and its application to the funerary aediculae monument at the Museo Archeologico di Mantova, on the occasion of the refurbishment of the museum and its exhibits. In this experience, the use of new technologies is being investigated in combination with more traditional methods of representation, the maquette, but not less effective.</p
GEOMETRIC SURVEY DATA AND HISTORICAL SOURCES INTERPRETATION FOR HBIM PROCESS: THE CASE OF MANTUA CATHEDRAL FAÇADE
Planned conservation approach requires a sustained, long-term action to better manage the cultural heritage assets during their life cycle. Together with programmed conservation and local interventions, there is a large amount of information related to the building; it emerges the need for an appropriate tool in which to store all data. Historic Building Information Modelling (HBIM) can be an appropriate way to address this issue. In this context, the lack of automatic tools (to speed up the project) and the need for data interpretation in the process are noticeable, especially for cultural heritage items. In this paper we present a practical case study. Starting from an integrated survey of Mantua Cathedral (located in Northern Italy) we developed a HBIM model of its façade. Particular emphasis is given to data interpretation both from geometrical survey and from historical sources. The resulting model is consistent and coherent with reality. As a result, we state that the development of a HBIM model is not an automatized process. In the process, from the survey to the final model, there is the need for a deep knowledge and a deep understanding of the building, not only in term of geometrical survey but also of its historical phases, its changes in time, its materials and the construction techniques. HBIM can be a useful instrument for planned conservation, which strongly requires a coherent model to be effective and useful. A proper model, working as an integrated archive, can increase the effectiveness of planned conservation
HBIM and worksite simulation: first experiments
Numerous HBIM (Historic Building Information Modelling) projects are being developed globally at an incremental pace.
As results of steady improvements in the scan-to-BIM processes, as well as of the digital survey technologies available,
increasingly accurate representations of heritage assets (and their attached information) are being obtained. Less often,
and because of the efforts and resources necessary to explore such phases of the process, a further temporal evolution
analysis is carried on, despite having tools that come from the commercial world which could be suitable to that use. This
article narrates the attempt of an analysis alike on the case study of the Duomo of Mantova HBIM, where digital instruments
were bent to construct the simulation of a refurbishment worksite as a separated actor in the federated model. Accordingly,
the possibility of adding a temporal dimension (regarding the sequence of refurbishments) tasks was explored: some
seminal 4D simulations were the results. What began as a mean of checking the dimensions and the footprint of a
refurbishment worksite and its equipment, became more: the HBIM acted as a decision-making helper, a project
management tool and a risk management device
PHYSICAL and VIRTUAL RECONSTRUCTION for AN INTEGRATED ARCHAEOLOGICAL MODEL: 3D PRINT and MAQUETTE
Museums perform various tasks such as collecting, cataloguing and preserving the cultural heritage (CH). In addition, they have an institutional task, which is to disseminate the heritage, discovering the most efficient tools to tell how a monument to the origin could have looked. In this process of knowledge and dissemination, digital technologies play an important role. In fact, they allow building a digital archive in which virtual copies of found objects are available to scholars for more or less in-depth analysis. Digital archives of this type also allow the dissemination of scientific data, constituting, if published, databases accessible everywhere. The role of the digital archive is also to preserve the characteristics of the finds, which are often already deteriorated, without worsening the situation through their continuous manipulation or movement. Of course, the construction of digital copies must be done in the most rigorous way so as to guarantee scholars the truthfulness of the data being analysed, and building procedures as standardized as possible to allow their use even by unskilled personnel. Moreover, museums have the very complex task of communicating the heritage, which envisages two steps: reconstruction and communication. The first phase, reconstruction, is a very complex operation, especially in the archaeological field, where there are few documents and the hypotheses are based on principles of similarity. Since no direct reference is available, the reconstruction takes place through comparison with similar objects from the same period, the same area and with the same function. Communication, then, has the task of disseminating the results and the hypotheses made, with the most appropriate tools. 3D printing allows to build three-dimensional models of reality, and therefore immediately comprehensible, even of complex forms, not always achievable with the traditional tools of modelling tools. This article describes this complex process, and its application to the funerary aediculae monument at the Museo Archeologico di Mantova, on the occasion of the refurbishment of the museum and its exhibits. In this experience, the use of new technologies is being investigated in combination with more traditional methods of representation, the maquette, but not less effective
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