8 research outputs found
Teaching Through Mobile Technology
The use of mobile technology to support teaching and learning in schools, has extended technology learning tools in schools across different socio economic divides. There have been various studies throughout the world which reflect the improvement of such technology in schools. In this chapter we reflect on a series of studies conducted in developing countries with focus on Jantjies and Joy (2012, 2013, 2014, 2015) studies. The studies were conducted in schools with the objective of providing teachers and learners with multilingual mobile learning content specifically designed to support teaching and learning in their science and mathematics classrooms and beyond. This chapter provides a culmination of lessons learnt from all studies reflecting on the journey of mobile learning in schools across South Africa. The use of mobile technology to support teaching and learning in schools, has extended technology learning tools in schools across different socio economic divides. There have been various studies throughout the world which reflect the improvement of such technology in schools. In this chapter we reflect on a series of studies conducted in developing countries. The studies were conducted in schools with the objective of providing teachers and learners with multilingual mobile learning content specifically designed to support teaching and learning in their science and mathematics classrooms and beyond. This chapter provides a culmination of lessons learnt from all studies reflecting on the journey of mobile learning in schools across South Africa
3D virtual classroom simulations for supporting school teachers' continuing professional development
3D Virtual Worlds provide realistic three-dimensional environments accessible through the web that can offer engaging, interactive, and immersive experiences. This can create new opportunities for teaching and learning. Yet, the possible use of 3D Virtual Worlds in formal education is a major challenge for school teachers, even for those who are experienced and keen on using digital technologies. In this chapter, the authors present a 3D Virtual Classroom Simulation appropriately designed and implemented using SLOODLE for supporting a module for teachers' continuing professional development based on the Synectics "making the strange familiar" instructional strategy, aiming towards acquiring appropriate competences for teaching within 3D Virtual Worlds and for developing innovative educational practices. © 2012, IGI Global
3D virtual classroom simulations for supporting school teachers' continuing professional development
3D Virtual Worlds provide realistic three-dimensional environments accessible through the web that can offer engaging, interactive, and immersive experiences. This can create new opportunities for teaching and learning. Yet, the possible use of 3D Virtual Worlds in formal education is a major challenge for school teachers, even for those who are experienced and keen on using digital technologies. In this chapter, the authors present a 3D Virtual Classroom Simulation appropriately designed and implemented using SLOODLE for supporting a module for teachers' continuing professional development based on the Synectics "making the strange familiar" instructional strategy, aiming towards acquiring appropriate competences for teaching within 3D Virtual Worlds and for developing innovative educational practices