3 research outputs found

    What Are Education Students’ Perceptions of the Role of Technology in Social Studies Pedagogy?

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    Preservice teachers need both awareness of and skill with the latest digital technologies in order to use these tools effectively in their teaching. Historically in our university, this preparation has been reserved for a stand-alone information technology course focused on learning how to use various computer-based programs. However, more direct experience in subject-specific pedagogy courses is necessary to develop a deeper understanding about how a technology-rich environment can help to develop subject-specific knowledge. The study reported here examined the influences of two technology-infused social studies pedagogy courses on students’ perceptions about why, when, and how most effectively to infuse technology in their teaching of social studies and their feelings of preparedness to use those technologies.Les stagiaires doivent ĂȘtre au courant des technologies numĂ©riques et ils doivent savoir s'en servir de sorte Ă  les intĂ©grer efficacement Ă  leur enseignement. Dans notre universitĂ©, cette prĂ©paration a toujours Ă©tĂ© offerte dans le contexte d'un cours autonome portant sur la technologie de l'information et l'emploi de divers programmes informatiques. Toutefois, il faut avoir plus d'expĂ©riences directes dans des cours de pĂ©dagogie disciplinaires afin de pouvoir mieux tirer profit d'un milieu riche sur le plan informatique dans le dĂ©veloppement de connaissances spĂ©cifiques aux disciplines. Cet article dĂ©crit une Ă©tude portant sur deux cours de pĂ©dagogie hautement informatisĂ©s et ayant trait aux Ă©tudes sociales. On a examinĂ©, d'une part, les perceptions des Ă©tudiants quant Ă  l'intĂ©gration efficace de la technologie dans leur enseignement des Ă©tudes sociales (pourquoi, quand et comment) et, d'autre part, la mesure dans laquelle ils se sentaient prĂȘts Ă  employer ces technologies

    Appraising the Poetic Power of Children's Video Games

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    To date, most studies of video games by children's literature scholars have been ‘child-oriented’ rather than ‘text-oriented’, focusing on the needs and capabilities of child-players rather than on the literary and artistic potential of the games themselves. This essay proposes that in-depth textual analyses of children's video games will not only illuminate the aesthetic value of specific texts, but also refashion and redirect scholarly debate about the medium itself. What is more, an open dialogue between games scholarship and children's literature scholarship is likely to yield the kind of rich, flexible and nuanced critical discourse necessary to navigate a rapidly evolving, increasingly diverse children's media ecology. Here the case is made for both a strong interdisciplinary alliance between children's literature scholarship and games scholarship, and for modelling a style of close reading that attends specifically to the visual, auditory, tactile and performative elements of children's video games. This method of close reading is called ‘critical ekphrasis’, where ‘ekphrasis’ denotes the careful and creative transcription of the supralinguistic, non-verbal signifiers of video games for the purpose of critical analysis. Critical ekphrasis is offered as a bridge between disciplines that enables children's literature scholars to bring their unique expertise to bear on the complex, varied and exciting body of texts that constitutes ‘children's video games’
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